Forum Discussion
@Arcano30 wrote:
Looks like there is no fix to the multiplayer random crash... I would assume a game breaking bug had priority over game balancing...
Game crashed but you can continue with your progress is not a gamebreaking bug.
Not even if you can't resume an ongoing repeatable session. The key is the word "repeatable".
If a game crash during a match would cause inability to play MMO ever again, now that would be gamebreaking.
@JoxerTM22 wrote:
@Arcano30 wrote:
Looks like there is no fix to the multiplayer random crash... I would assume a game breaking bug had priority over game balancing...
Game crashed but you can continue with your progress is not a gamebreaking bug.Not even if you can't resume an ongoing repeatable session. The key is the word "repeatable".
If a game crash during a match would cause inability to play MMO ever again, now that would be gamebreaking.
Random crashes that block any progression in multiplayer, and by random I mean crashes that occur every 2/3 missions is a HUGE gamebreaking matter...
What you just said is irrelevant...
I DO hope they will fix it soon, I myself stoped to play the game and not willing to spend a single $ in this game cause of this bug.
I knew ME:A is more a great solo game than a multiplayer game, but I loved ME3 multiplayer, hoped ME:A would be better, it's a little bit, but not enough yet.
Multiplayer in ME:3 had influence over the solo game, ME:A multiplayer is useless for solo game, meaning you don't have to play it AT ALL.
I know lot of people spent money in ME:3 to get the better stuff quickly, I bet EA is counting on this for ME:A, but with a broken multiplayer game... no more money for them !
Balancing weapons was a good choice cause it was needed, but fixing all these crashes was needed more !
I do hope they'll change the loot crate rewards too... having only 1 weapon per crate and the rest consummable in them is a real pain...
ME:3 loot crate rewards were more reliable and relevant.