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Also, I am guessing the "WORM" on Elaaden is the Architect unless i am totally mistaken, so why the hell does it keep showing even after I defeated it??
@ketxxx I also checked my settings for the helmet issue, they were on - OFF during conversation... which I guess is why this happened as any scene is a conversation for Bioware ... speechless again...
There are 2 "Worms" on Elaaden, 1 is the architect that you encounter in the North Eastern area of the map, the other looks like 2 worms that moves through a LOT of the map.
The 2nd of which cannot be battled, and honestly is a pain to try to ram so even getting close to it isn't an easy task. -- This one can't be killed/removed and there are many theories behind it.
The Architect on Elaaden is like that on the other 2 planets, however if you run into it a 2nd or more times after defeating it, it's possible there's a bug in the game not deactivating it properly? -- Can you grab a screenshot of the one you're seeing in game?
@Pyro411 OK, so if there are two worms then everything is fine, I just see something that looks like the Architect moving across the plains of Elaaden but the Architect is in orbit after I defeated it, I thought they were both the same guess I was wrong. thanks!
hey look at that, the first issue which isn't a bug....HURRY BIOWARE!!
- 8 years ago
Talking to Evfra on Aya after the Archon is dead will have him walk right through Ryder when you say goodbye.
No collision detection during the cutscene. Normally before you talk to him there is.
-Go to Aya.
-Talk to Evfra after finishing the game.
-Say goodbye.
-Evfra walks through Ryder.
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