Forum Discussion
@VitesseLumiere wrote:
I think we may be confusing Viability with Game Completion. There are two different statistics. You can have 100% viability and only 80% game completion in your stats. In my opinion that is how it should be. Viability was only meant to relate to the Pathfinder's ability to make a planet livable.
That's true, but for me specifically the issue was hitting 100% on Voeld way way early. I had not even cleared the Kett base or defeated the Architect and it had been 100% for quite some time. Other worlds a little too fast too, but not as blatantly (propably did things in different order).
I would like a bit harsher counter, atleast require the "major" things and hold at 95% or something before those are done. And not just get it to 100% automatically doing only the little fetch quests and stuff.
Yeah, I don't disagree with that. A better balance could have been struck, definitely.