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Thank you for your opinion. I value the feedback as it helps to broaden my thoughts and views. It has made me do a double-take on information and dig deeper to find the actual truth and made me a more informed person.
I will, however, still not change my opinion on intentional ugliness made by developers because it is my opinion I formulated when I looked at characters on launch day of ME:Andromeda and compared them to everything else from the ME trilogy. They got it right with all the previously mentioned characters I listed above but how can they get it wrong with here? I'm OCD that way. When I see something presented one way, and then presented another during actual game time it makes my eyebrow twitch. The fact is Jayde Rossi is the face model for Sara Ryder and Steven Brewis Scott Ryder's face model. Rana McAnear was Samara's, Liara had Jillian Murray, Kaden had Luciano Costa, Male Shepard had Mark Vanderloo, Candice Neil was Jack's face model, Kenyon Glover was Jacob's model, Yvonne Strahovski was Miranda's voice and face model, Diana Allers had Jessica Chobot as a face model, James Vega had Jamal Kazak, even EDI had a little Tricia Helfer in her. Most of these game characters had voice actors and face/appearance models, a confirmed fact. I'm not downgrading normal people I'm downgrading the developers choices. As a student working on my diploma in Art, I am a realist in terms of my art style; my choice of medium is charcoal on flat surfaces and I do realistic portraits as much as possibly rendered with my shaky semi-Parkinson hands. When seeing face models and comparing them to actual content in these games I have to make a critique as a fellow artist and gamer who feels let down by production quality. This brings me back to Jayde Rossi. Why present her as the face/appearance model but not have any similarities between her and the actual game character? Do not present good looking people as character models but end up with something else in the game. It makes no sense as an artist. It would make you wonder who was the appearance model for Van Gogh's Scream painting if he had used a model.
As far as character creator goes, its very limited at what can be done and because of the limited options you can attempt to make your ideal Ryder character but more often end up making them look worse. Thats why you get funny youtube videos of people making intentionally ugly characters in their play-through instead of trying to make good looking characters. Even Bioware acknowledged this limited character creation menu and said they would add more features in future updates. But you are right, my view on female characters are subjective since they were presented that way to me beforehand. As I said earlier, with the countless good looking people used as character models I have to be subjective because my opinion was formulated on facts that key important characters were chosen to be modeled after real people who are good looking. The artist in me ask "why say this but present that? If that is the case there is no point in realistic rendering of a face model you aren't even using, go abstract, avante garde, heck go cubism with facial details instead." So yes, my subjective view was implanted into my thoughts of the Mass Effect Trilogy and the decade spent playing them when I had no homework to do or decided to procrastinate. My point is todays AAA Bioware/EA developers should stick to the bar set by designers of the last trilogy, not dumb it down,
I think they simply tried to Stevenbrewising Sarah, and failed. They were supposed to be twins.
- Anonymous9 years ago
@PandaTar wrote:
I think they simply tried to Stevenbrewising Sarah, and failed. They were supposed to be twins.
Twins that aren't identical can look completely different.
I have twin cousins who look nothing alike, they aren't even the same height. They don't even really look like brother and sister. He looks like his dad but she doesn't at all, she doesn't even really look like her mum !
- Anonymous9 years ago
I'm aware of that, given I have 2 aunts like that. What I tried to impress upon being twins is that the modifications done on her face, specially nose and chin made it towards her brother's resemblance, instead of her own.
- KangQeng9 years agoNew Traveler
Hmmm...that is a nice interpretation too, the twins idea, but yeah they failed. Imagine if they had the two leads as Asari instead, they could have pulled of the identical twins then.
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