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Nanostronghold, when red bar enemies on bronze have about 800 health (about double on silver), 10-20 damage per shot isn't gonna do anything. I feel as if everyone who says the game is fine really just doesn't play above bronze. Go run a mattock/shotgun only build (only useful shotty is piranha) on gold on Andromeda, then go to ME3 with the same setup, then come tell us how it's good.
HalfthemanMarco, the majority of my Gold runs are using biotics and a pistol and I top the scoreboard, and have managed extractions whilst pulling >10k point players along with me. No I don't only play bronze. Yes I can manage with the game balance the way it is.
Comparing something to ME3 and it being worse doesn't mean its unbalanced. They are different games with different mechanics and different enemies. Besides, we know Bioware are, and will continue to, rebalance the multiplayer. Comparing freshly-released Andromeda with ME3 with a full life-cycle of balance patches isn't a particularly valid comparison anyway.
I ain't the best gamer in the universe, but if I can learn to play around my equipment's strengths and weaknesses then I'm sure you can.
- 9 years ago
The problem is, the team that made this game were the team that made ME3 multiplayer, there isn't an excuse for the lack of balance if they had all that data to go from. "New enemies" doesn't mean they just all have to be flat out more difficult lol.
- 9 years ago
I am more than 100 percent ok with the avenger and any other starter weapon not being viable on gold, but silver is a must.
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