Re: Thoughts on Mass Effect Andromeda multiplayer balance and UX issues.
This is a great read thanks for taking the time to post. To give you an idea of my player ability, I was a fairly usefull ME3 silver player (that was about as much stress as I cant handle). I'm really enjoying MEA multiplayer presently. I wasn't initially though, way to hard. Now in bronze usually only the Kett generally get the better of teams I'm part of, 1 or 2 low level players go down and its hard to come back from that especially if they box you in.
If I was to be perfectly honest, I really miss the variety and scope of ME3 multiplayer, and am desperately hoping they make a few changes to MEA - bigger maps, move to a class system, more varied abilities/weapons, more variety in teams tasks, even toning down the enemies per round and increase number of rounds would be good.