Anonymous
9 years agoScaling Past Level 80
So..... why are we punished for leveling past 80? In alot of games, it makes sense that enemies scale to the player - which is exactly what's happening here. The reason it makes sense in those ...
@mcsupersport Have you ever played Kingdoms of Amalur: Reckoning? I guess not - otherwise you'd know of how KoA:R fixed that particular power creep issue.
And while an fast-paced shooter like ME:A needs an additional tweak compared to that, this seems all like DA2 all over again - where Bioware only increased the health of enemies to such insane amounts that it was just T&S (tank&spank) instead of challenging fights where you need to pay attention.
@dragonofnrvnqsr wrote:
@mcsupersport Have you ever played Kingdoms of Amalur: Reckoning? I guess not - otherwise you'd know of how KoA:R fixed that particular power creep issue.
And while an fast-paced shooter like ME:A needs an additional tweak compared to that, this seems all like DA2 all over again - where Bioware only increased the health of enemies to such insane amounts that it was just T&S (tank&spank) instead of challenging fights where you need to pay attention.
How did they fix it? i want to know since KOA and MEA had the same gameplay designer.