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SuvwlQa's avatar
12 years ago
Solved

Screen Resolution Change - hard to describe

I took a break from ME3 a couple months ago and recently returned to a very unusual occurance that's not that easy to decribe so please bare with me here.

When I played ME3 before (in fact I have all 3 mass effect titles installed on this PC and the problem has spread to all of them as well) I played it at my PCs max resolution (1366x768) and in the title screen, main menu, and loading screens the game would have a significant black boarder.  When I took a break from Mass Effect to play TOR for a while, the borders were all there; now I'm trying to come back and they are not present.

The result is that the game is significantly magnified and operating either in a quazi-widescreen mode or in a complete fullscreen mode (like running a widescreen DVD on a TV that only fits fullscreen stuff) in relation to what it used to be and no matter how I adjust the in-game settings I cannot bring back the heavy borders that used to be present.

Has anybody else experienced this or know what I'm talking about?

EDIT:

Well I was thinking about this last night and thought of a different way to describe it that might make a bit more sense (at least with ME1 and ME2).

Those games never played at max resolution particularly well so I played them at a lower res and the games would resize within my screen to what they were set to, with the remaining unused space just existing as a large black border to the game.  Now the game is stretched to fill the entire screen no matter what resolution the games are set at.

This doesn't apply quite so much to mass effect 3 since I actually was playing that at max resolution, but if I could fix the other two games without having to uninstall and loose profile data and safe games then I'd take it.

  • 1ago's avatar
    1ago
    12 years ago

    This seems to be a monitor issue instead of a Mass Effect / OS issue. Did you by any chance change monitors? Usually there should be a monitor setting of "pass through" or "no rescaling" or "native" in its menu so that the monitor won't scale the picture to fit the screen but outputs pixel-per-pixel (which would result in the black borders you described).

    Usually these distortions are due to a "fit-to-screen" setting. There may be a "fit-to-aspect-ratio" setting that should enlarge the picture, but not distort the aspect ratio.

15 Replies

  • Yeah I figured that part out soon after I typed it in, felt kinda dumb after for even asking it, lol.  I don't pretend to be the most knowledgable person with computers but I normally pick it up fast after it's explained, I digress though....

    Thanks to the help I was able to get ME1 and ME2 back to how I was playing them before but ME3 is seriously confusing me and it really seems like it was operating under multiple different settings before and I really wish I could have taken a picture of how everything was before so I could show you the side-by-side. 

    However I've gone through every setting possible and I simply cannot get around a particular problem that I'm having.  Prior to this problem I was playing on 1366X768 and on the screen during gameplay I would be able to see the entire upper half of Shepard's body down to just below the belt (If I had a shotgun I could clearly see it), now when I'm in 1366x768 the screen cuts off just below Shepard's chest (can only see the shotgun if I'm sprinting) as if the screen has somehow been zoomed in and the zoom-in is applying to the Menus as well as they are all closer in.

    The only way I can get the rest of Shepard in the screen now is to turn the resolution down to 1024x768 (thank you for helping it get unstretched btw) which also cuts down the cinematics and everything else.  Without any other way to describe it, it's as though (the way it used to be) the Main menu and loading screens were function in 1024x768 while the game was in some sort of zoomed out 1366x768.

    I don't know if I'm making sense, but if I am, did I have some random bug that permitted me to do what I'm describing and it got fixed somewhere along the line, or is it possible for a screen setting to become 'zoomed-in' (for lack of a better description) and if so, then how do I fix it?

  • 1ago's avatar
    1ago
    12 years ago

    Did you set the screen resolution ingame to 1366x768 via the ME3 config-tool (MassEffect3Config.exe under "Binaries" in the ME3 folder)? You can also change the modes there (widescreen, and if it should run in windowd-mode). Maybe that's somehow screwing with your picture. Did you by any chance mess with your Coalesced.bin?

    You can always use http://www.fraps.com/ to make a screenshot ingame, so that we can see what it looks like.

  • 1ago's avatar
    1ago
    12 years ago

    That's normal. ME3 shows what you see according to your aspect ratio. Since the native screen resolution is 16:9 you don't see more of the top and bottom. 1024x768 is a 4:3 aspect ratio, so you see more of the top and bottom. If there was a problem with your screen the HUD would be cropped (the powers and ammo count)

    Here's an example of the opposite situation, where you can see more the wider the ratio gets. It appears, the designers of ME chose to let people see more in a 4:3 aspect ratio. But it's hard to tell since the screenshots are from different points in the game. You could compare the two better if you captured the same scene in both resolutions.

  • I swear it was different before, but w/e if it was different then I'll have to get used to it or change the settings.

    Regardless though ME1 and ME2 are definitely fixed, so thank you for the help.

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