Forum Discussion

TheScholarAM's avatar
6 years ago

Updated Gameplay Input [Necessary]

For all this checking out the boards on a regular basis or even sporadically, and all the members flooding in from other sources to write them complain on my request.

You have to do a really simple thing to have an impact and possibly look forward to a faster change in the gameplay.

Please, give your honest review about all the problems you're facing. Do not let your bias and frustration take over, be honest, be informative and criticise constructively.

You might use metaphors and aggressive language as a result of desperation, but DO NOT make it toxic.

And please note, every issue you're reporting, it would be more noteworthy if you have any kind of visual proof(screen shot, screen record) to display. Also, gather more friends that you know and haven't got the message on any other platform that want a change too.

Please crackdown on every issue you're facing, with details if you can.

Also, it would be appreciated if you also drop in towards the end of the message, what things did you actually like after the update?(eg: my shooting accuracy has gone from 50% to 90%)

35 Replies

  • ANTITEXNH's avatar
    ANTITEXNH
    Hero
    5 years ago

    Showdown match. 106 OVR Ultimate lineup against 107. I made one of my best defensive plays regarding the 🤬 gameplay. I won my turn 18-8. Guess who scored just 6 points and lost by 19 in the opponent's turn.

    And I'm sure we all have infinite examples to give of how bad is the current gameplay.

  • Following are a few more comments about the current gameplay:

    1.  As I have previously indicated, attempting to play defense is pointless with the current gameplay.

         a.  The AI basically never misses.

         b.  Particularly unreasonable is the AI's shooting percentage in "scoring with contact" situations.  If an AI player gets into the paint and shoots, their shot goes in unless it is blocked, the extent to which the shot is challenged does not materially decrease the AI shooting percentage, even if there is contact from the defender.

         c.  Making point (b) above especially ludicrous, the AI can overpower EVERY player on any of my lineups, pushing them into the paint.  Once there, they never miss.  It doesn't matter if I anticipate the push and do my best keep the AI player out of the paint; they simply push me into the paint and then score.

         d.  Making point (d) above even MORE ludicrous, is that if you try the same tactic against the AI, they steal the ball; this is a completely one-sided strategy.

         e.  The newest gameplay update has created a new problem; my opposing center never starts in the center of the court just in front of the rim where a center will usually position himself if he is trying to protect the rim.  As a result, if the AI tries to drive the lane, they push my guard out of the way before my center even has time to play defense.  It is completely absurd, and it didn't used to be nearly this big a problem.

         f.  The AI still gets way too many offensive rebounds, even when their rebounding stats are far worse than mine.

        g.  The AI also collects disproportionate amount (around 80%) of loose balls (which occur after I block a shot, or after I dislodge the ball from the dribbler).  Making this worse, I oftentimes make a good defensive play and block a shot in the paint..  That blocked shot will go DIRECTLY to another AI player who is outside the 3pt line and wide open.  That player will then shoot and make a three, so the shot I blocked will actually BENEFIT the AI.

    2.  The AI has always made an unreasonable portion of shots (at least 80%), but the shooting percentage is even worse with the current gameplay.

         a.  Part of this is due to points (1c) and (1e) above.

         b.  This is especially true of fadeaway or turnaround shots, which SHOULD be much less effective than face-up or open shots.  Unfortunately, any time that I force a player to pick up his dribble with his back facing the basket, the subsequent turnaround fadeaway shot goes in.  Every single time.  It's completely absurd.

    3.  A couple of complaints about the game that are not specifically related to the new gameplay.

         a.  The buzzer beater skill should only work if the shooting player is 30-feet or fewer from the basket.  It is completely absurd that, if you score with 0.4 seconds left in a qtr, the AI will inbound to a PG with the BB skill and make the BB shot from 3/4 court every time.

         b.  The game should NEVER pass to a player on your team that is standing out of bounds.  First of all, no player should ever be running up the court outside the boundary lines.  Second, if a player did that, no player would ever be stupid enough to pass to them.

         c.  No player should ever shoot at the wrong side of the backboard.  This is another thing that would NEVER happen in a real basketball game.

         d.  The gameplay in Showdown should be identical to the gameplay in league tournaments (1v1), but it clearly isn't.  I routinely crush the AI in Showdown, making 80% or so of my shots.  If I play using exactly the same techniques/strategies in 1v1, however, I routinely miss half of my shots.  It just doesn't make any sense.  The gameplay should the same all the time in all game modes.

         e.  The slow-motion sequences add no value to the game; they simply make game qtrs take longer and make the gameplay more difficult when a slow-motion sequence results in a missed shot.  It is very hard to try and direct your player to a loose ball during a slow-motion sequence.

         f.  It makes no sense when EA releases a new player with a high OVR that has worse stats than a current player with a lower OVR.  The player OVR should reflect how effective a player will be during the gameplay.

    These are all the things that come to mind right now, but I'm sure that I missed some.  I will try to add other complaints here as I encounter them, and I encourage other players to do the same.

    @EA_Barry 

    @EA_Blueberry 

    I would appreciate it if you could pass these comments on to the development team.  Thank you.

  • divit2019's avatar
    divit2019
    5 years ago

    I agree with you bro whole heartedly to each and every point in detail. In fact I was about post the same thing every single word but I'm glad someone else did before me.

    I'm a hardcore gamer whether on my Xbox PS or my mobile. I love to grind grind grind yeah sometimes when I'm not feeling it use a little bit of cash to help me out. 

    But this * stupid game is getting worse day by day. And I'm trying to not curse or write some * in here but it's just so freaking hard.

    EA doing nothing about it literally nothing. I mean they have time to put an effort towards new promotions new events but just not towards the gameplay at all. When EA posted that new update is coming blah blah happening I can't remember precisely but I updated this game twice or thrice maybe. And after every update the gameplay is getting worse and worse and worse. 

    And if I get into detailing just like you my bro then it won't end coz I'm just gonna keep writing.

    But the most which hurt me or got me frustrated is this newly this date WILT CHAMBERLAIN.

    I mean wtf?????? EA made a joke out of this guy. Have you seen his stats especially the rebounding. OMG????

    I really can't believe it I just can't. I don't know which kinda idiot designed this card. I'm sure he doesn't know who he is actually just his name🤭. He's a * giant rookie of the year,4 times MVP, 11times Total rebounding champ, 2 times NBA champ and the list goes on. * he's one of the greatest and you can't disrespect like that. Get your affairs in orders and improve this * game. I really don't know how long I'll be playing this if it to be continue like this

  • @divit2019 I totally understand your frustration. I am planning to retire from NBALM after this season unless there are significant gameplay improvements before then, and most of the loyal NBALM players that I know are planning to do the same.

    I don’t mean this as a threat, but EA will definitely see a significant reduction in both interest in and revenue from NBALM if they don’t begin implementing some recommendations from this community. I am skeptical that such changes will occur, but I have been wrong many times before and I hope that I am wrong in this case

    Good luck to you.

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