Forum Discussion
@Nasher355 wrote:
So last night I decided to clip all the bad plays by the AI and merge them into one video. I had about 17 but the app I downloaded wouldn't let me merge more than 4 without paying so here is 4 clips. I also managed to get one of the best clips of the Hitting bubble that apparently doesn't exist. I'll link the video at the very bottom @EA_Aljo if you could pass this on or let me know your thoughts that would be appreciated
Clip 1: extremely easy Save on the short side that the goalie should of had.
Clip 2: Best example of a hitting bubble I've seen. Guy loses the puck for a sec so I go to pinch but he pulls it to the backhand with almost no momentum which causes my guy to just miss for no reason on a perfectly lined up hit. I was a big body enforcer to with good body checking stats.
Clip 3: AI pokes the air? It causes him to lose speed and get burned. We set the AI to defend lead and passive but he still tried to poke check. It wasn't even a good attempt. The goalie also should of 100% made that save all it was was a backhand goal.
Clip 4: AI pokes the air AGAIN and gets burned. Also on defend lead and passive. We need a option to set the AI to play the pass and not go for a poke check since it slows you down now.
Thanks for the video. That's definitely appreciated.
Clip 1 - Goalie should have played that better. Possibly, the puck being knocked loose interrupted that.
Clip 2 - This hit doesn't make good contact. It went more behind the carrier. There is no hitting bubble. This is just a partial hit so there isn't enough impact.
Clip 3 - It's a 3 on 1 so the AI is taking all 3 opposing players into consideration and trying to make a play. While it looks like they are poking the air, they're actually going in to DSS and trying to cut passing options. Personally, I set my D as aggressive as possible so the chances of stepping up on these plays are a lot better than being passive and giving the opposing players more time to set up for a play.
Clip 4 - The AI initially tries to cover the lead player on the right. The carrier keeps the puck and skates through the open hole left by the AI for trying to cover the other player. They get burned, but it's also a 2 on 1 and there's only so much they can do.
Partial hits should still do something though. In their current state, only the defender is penalized; sure, you can argue skill-gap and it forces better plays, but the puck carrier shouldn't be getting out of them completely unscathed either.
- TheUnusedCrayon3 years agoSeasoned Ace@TTZ_Dipsy what I want to know is what is the best thing to do in that situation to defend? If you poke they have the puck and stick going through the boards so you're risking a tripping penalty or even worse, you miss your poke and then they can just skate around you. You definitely cannot stick lift there unless you are desperately wanting a penalty and hitting results in these "partial hits" all of the time so it's basically huge advantage to offense. The best way to play it is to not attack the puck carrier who put themselves in a bad spot, I guess.