Forum Discussion
Human gameplay, however, I feel that an improved x-factor system paired with a more in-depth attribute system would have a greater impact than anything else
@johum2886I have to say I really like your idea and makes total sense. I would also add an extra layer here which I feel is the Achilles heel for most of sports games: Overalls are too generic. Some players that currently has let's say overall below 80, might be one of the best on their role. So for that role his overall should be 90+, but for other roles he might be really bad.
So I would add also the role based rating system as an example:
- Players full overall (like we have currently, though this wouldn't really be needed anymore)
- Subcategory for role based overalls (either in same type of overall numbers like now or in stars from 1 to 5)
Roles for Defenders
- Offensive Defenceman
- Two-Way Defenceman
- Defensive Defenceman
- Enforcer
Roles for Forwards
- Sniper
- Playmaker
- Dangler
- Power Forward
- Two-Way Forward
- Grinder
- Defensive Forward
- Enforcer
To use these, either we can change in tactics what role we want the player to play or you have fixed preferences what coaches want for each lines and you need to find a fit for the role. As an example, McDavid would be a fantastic fit for a Sniper, Playmaker or Dangler role, but obviously not a great for rest of the roles.
I personally would like that we could modify the roles in tactics, but also to get a good line fit. You cannot just add three 5-star Snipers on the line, that line won't work. Some you would need to change some roles to get a good fit. one 5-star Sniper, 3-star Playmaker and 4-Star Defensive Forward would work much better as it does in the real life.
Basically, every player can play any of those roles, but depending of their skill set, they might be good or bad at it. No more locked roles for players.
This obviously would need a big overhaul of the rating systems and how the chemistry works, so I know this type of thing will never be implemented. But we can always dream. Also this is just more basic version of how things work in FHM or Football Manager.
Also this list of roles and the whole idea just an example that would need to be polished. As an example defensive roles you could easily add Quarterback and Stay-At-Home Defenceman.
- 3 years ago@cjg2022cjg i certainly do like this idea and do think it should be integrated at some point
i'd like to see the dual archetype concept introduced as well. i feel it would add a further layer of realism instead of just having snipers or playmakers