Forum Discussion
@thegarden94 wrote:
@Riditelvesmiru This is another reason why I stopped playing HUT ratings don't matter ,just take a look a squad battles, ea can make it that an 77 overall team ,skate just as fast as a 90 overall team ,I find that versus is much better than HUT and the ratings actually. matter
Ratings absolutely matter, but they don't guarantee a win. Someone with a higher skill at the game, but uses a lower rated team, still has a chance at winning. So far, nobody has been able to provide proof that slower skaters are beating faster ones.
- KlariskraysNHL3 years agoHero+
Let's also not forget that some teams might use lower players but also have a ton of boosts on the skaters to make them higher in areas thus making say an 85 player possibly much higher in certain areas. Also you can't judge a team by their rating either because much like me I'm sure many people have a super low rated backup goalie just for the perks.
- Riditelvesmiru3 years agoNew Vanguard@EA_Aljo I'm sorry, but I don't think it's true how many times I was better than my opponent, for example outshooting him 20:2 and losing 0:1, or 23:6 and losing 2:3.
- 3 years ago
A lot of people learn 1 or 2 ways to score and 1 or 2 ways to play defence.
The easiest possible way to be effective.
Thoose who try to play this game in a more advanced way, with more variety, takes a higher risk of losing.
I would go so far and say, being better then your opponent is not the same thing as being the one who won.
Theres diffrent way to measure skill.
I think It's too easy to have enough skill to win games in this game.
I dont think people would complain as much about this type of things if the game had a higher skill-gap.
It needs to be more challenging to learn how to play this game.
Being outshoot by a far amount of shots and down a lot in TOA, its a clear indication of a better opponent. (it really is! * high logical thinking)
I can probebly see it happen more easy IRL - that the outshooting opponent manage to find a way to win, but it shouldn't be as common in a video game...
Shouldn't that mean its more wrong with the game then the ones playing the game..? 🙄😊.. Or is it just realism.... Naah, if you ask me, not this subject.
- EA_Aljo3 years ago
Community Manager
The better player isn't always the one with more shots. It's more about quality than quantity. You also need to read how your opponent is playing and take advantage their mistakes. For example, if you see someone taking a lot of shots from their D, most likely they're doing D to D passes. Set your strategy to tight point and intercept one of those passes for a breakaway. That could be the GWG and could mean they have less shots. Of course, there are bad shots that still score. That's also a part of real hockey. Just like teams winning with less shots. If your opponent is noticing any gaps in your play and is taking advantage of them, that's part of the skill in this game. I tend to focus less on how many shots I take and focus more on setting up better scoring chances.
- Riditelvesmiru3 years agoNew Vanguard@EA_Aljo ok, you're right, but it doesn't happen every second match that the opponent who has less than 5 shots per match wins. Moreover, the game is not about skill but patience. I understand that another user may have it differently, but why not make more of an online mode, for example an online career. or another build mode? The thing that annoys me the most about the game is that there is the same button for the wrist shot and slashing, and it is not possible to change the fact that the player is excluded instead of the stop. I don't like shooting with R3 I want it on the button so why is it unusable?
- KlariskraysNHL3 years agoHero+@Riditelvesmiru I'd love to see you stream a game or 2 of you playing so I could watch and see how the games unfold. I'll tell you if your 20 shots are even of scoring quality compared to their 5 or 6.
This is the elite of gameplay whether you care to like it as realism or not. This is how you are most effective in EA's NHL game.
https://www.twitch.tv/nhl/video/1813013514- 3 years ago
But for me thats a problem, that everyone knows the 2 or 3 most effective shots to take, its like no other shots mather.
Thats so far away from real life hockey you could possible come, todays hockey is much more about speed and just put pucks at the net, you cant direct say whats good and whats a bad shot, of course traffic infront of the net is a good start and force goalies with lateral movement, but other then that, anything goes.
But this game makes it really un-realistic to just allow 2-3 shots to be worth to take meanwhile the rest is just a waste of shots.
2 things that brings down the realism at the same time, people refuse to take shots wich in turn creates a speed-drop.
The flow have been so awkward and clumsy for so long now, just because people have learned that theres no use to take shots unless its a 'quality' shot.
In other words, a shot we have been trained to take.
Shots in all kind of diffrent ways should mather more, the definition of a good shot vs a bad should not be so easy to define.
'Anything can happen' is how a shooter should feel before putting the puck to the net.
EA game - 'nothing will happen' if you dont use the 2-3 shots everyone is already doing.
Zzz.
- NashBassn2 years agoRising Novice
I’ll see if I can record some lol. I’m only commenting this because I’m kinda between on this. I see more a mix of the actual game play.
some games my guys are smooth bounce off hits can snipe then the very next game it’s like they can’t hit the broad side of a barn.
anyhow. Back to this thread. I have a pretty stacked team and always play on superstar and win 98% of the time. With that said, I’ll take an L if I play bad or make bad passes and turn it over.
what I see the most now is what I just had happen. Brand new fresh line.. I have a 95 Gretzky (oh and I’m playing sb against an 84 team on superstar) my other fwd pokes the AI. And Gretzky left early. I hit him with a pass eh he just is crossing the red line. The closest opponent is 83 Alex debrinicat probably 5-6 body lengths away. He hawks Wayne down and steals the puck from behind turns gets clocked by my other fwd, bounces off…. I then poke check it he loses puck yet somehow keeps it passes to a dude whom I hit again they trip up but still keep the puck and shoot and top shelf against a 92 markstrom lol.
so yea. I don’t mind it being difficult but at times it’s like borderline and past unfair of an advantage they give the ai. Sure make them good. Make em fast. Make them pass the puck well. Blah blah but if someone is also good, plays good hockey, yet EA allows the AI to do * that’s not even realistic that’s where it should stop.
net front battles is a key example. A user can lose the puck so damn fast yet heaven forbid you have that in your zone you won’t get it back often. They stick lift non stop or something but I can have 3 dudes there and get possession and before I can even click the trigger to pass their one dude is already stealing it and knocking my guys down lol.
again, usually I can route them by being patient, rag the puck a little bit, pass back and do well but there are some games were the AI is on god mode where it’s impossible. There is no way the AI should score 3-4 goals on 13 shots and me have 36 and might score 1 with their goalie looking like Hasek all game saving shot while spinning on his head haha.
I just laugh now.