Forum Discussion
In some ways I see what EA is trying to do with some of it. You likely don't want players fumbling the puck all the time or making the game feel like a 50/50 chance at possession more often than ot needs to so players have better puck handling to combat that. The problem is then you hit a guy or poke it and they get it back.
The above is just one example of why EA hockey is not like real hockey and also why the game can be taken advantage of. With this knowledge EA has two choices, find ways to fix those things or make it more real. So in the above example make puck possession/ handling not as good OR have a cool down period that a player can regain possession this can be mitigated by offensive awareness/ puck handling/ balance.
All things that plague gameplay are likely a result of things they tried to improve for better or for worse. Every year goalies act a little different. Near side is open/ far side is open. I think with that they just need RNG for goalie behavior. The player "bubble" is a result of increased puck possession and imo a lack of animations against players putting the pick on forehand/ backhand and turning their hips against the check. Obviously this can be fixed by creating more animations. Back skating is hard to deal with because players don't trip or lose an edge, also have the "bubble" in their favor, they also seem to keep more momentum than they should when making sharp turns. I think backskating in general just needs a small overhaul.
I think for a lot of these problems EA likely tried to make things better but players learned to take advantage of these things and now EA needs to try to get back ahead and dimish broken advantages to make the game play like the sport it's supposed to.
One thing I wanted to comment on was the puck being picked up again. This happens due to player ratings and positioning. Very often the poke doesn't get a good piece of the puck. So, it's not affected much and is easily picked up. With the carrier tending to be in better position in these situations, they have a better chance to pick it up. If the poke makes good contact and sends the puck farther away, the defender will most likely gain possession.
The new sim mode in HUT is making a lot of people very happy. If you don't play HUT, community feedback on it can be found here.
- rsandersr473 years agoSeasoned Ace@EA_Aljo i played a quick game of pro am to show what I'm talking about. While pokes happen and guys get pucks that imo they otherwise shouldn't, explain how i can take a running start from the net and try to activate a hit (instead he chooses to push the opponent..) he brushes off the attempted hit like nothing happened but is pushed back
gets possession of the puck from between my legs. Makes a perfect pass to his team. Again through my legs while I'm still shoving him. Then I have to recover from the attempted hit while he starts skating up toward the net.
This is what I'm talking about when I say they the game does FAR to much to sustain possession. I was hurt worse from the hit, he did not lose possession. This make NO sense. It took me 1 game to trigger this animation. I could have probably took more time to make a better video but just wanted to quickly show how broken it is. If you need me to I can surely do this with a poke check within a game or two.. that being said we don't really control how "hard" the poke is so does the game just decide if the opposing team is gonna keep it despite the poke?
https://youtu.be/BTznfHVkaew - bruanor093 years agoSeasoned Veteran
@rsandersr47 написал (-а):
@EA_Aljoi played a quick game of pro am to show what I'm talking about. While pokes happen and guys get pucks that imo they otherwise shouldn't, explain how i can take a running start from the net and try to activate a hit (instead he chooses to push the opponent..) he brushes off the attempted hit like nothing happened but is pushed back
gets possession of the puck from between my legs. Makes a perfect pass to his team. Again through my legs while I'm still shoving him. Then I have to recover from the attempted hit while he starts skating up toward the net.
This is what I'm talking about when I say they the game does FAR to much to sustain possession. I was hurt worse from the hit, he did not lose possession. This make NO sense. It took me 1 game to trigger this animation. I could have probably took more time to make a better video but just wanted to quickly show how broken it is. If you need me to I can surely do this with a poke check within a game or two.. that being said we don't really control how "hard" the poke is so does the game just decide if the opposing team is gonna keep it despite the poke?
https://youtu.be/BTznfHVkaewOh, yes, bro 💔 !!
That was painful to watch.
Any defender understands you this year.
- bruanor093 years agoSeasoned Veteran@rsandersr47 but!! if the defender's stick goes through the leg and he can't pick up the puck, the answer will be--well, the stick went through an obstacle, so it's disabled for 6 ticks
- EA_Aljo3 years ago
Community Manager
I'm not saying picking up the puck between the legs is so realistic that you'll see it in every game, but look at the positioning of these players. The defender is not in positioning to pick it up while the carrier is.
I get what you're saying. I hope this is made to be more realistic, but at the end of the day, it's a video game and is not going to be a 1:1 recreation of the real world sport.
- rsandersr473 years agoSeasoned Ace@EA_Aljo the defender should not have gotten possession either. The puck should have been left behind. This just illustrates how much the game pushes the laws of physics to ensure a player keeps possession. I understand the video game wants it to be a more clean game and possession matter more but I think this goes too far.. this is why I first suggested there be a cool down time or something that a player needs (and I mean a second or less) before they're able to possess the puck again. If this was the case you wouldn't see this happen. I mean even with pokes I can't count the amount of times I poke a guy, the puck goes behind him and he turns his hips, throws one arm back to regain control all while not losing a step. The defense in this game just needs to be even with the offense and they're really not close..
- EA_Aljo3 years ago
Community Manager
Fair statements, @rsandersr47. Appreciate the feedback on this.
- 3 years ago
@rsandersr47
To get it even - thoose that push blind for a goal, thoose all in for offens kinda guys.
Need to suffer against good defence, gameplay should punish them and open up good offensive options for the team who mix best between playing offens and defence.
I can feel that the game unjustly favour thoose who go insanly hard on offens without mixing in any defence.