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@MrTryfe this was written by somebody in one of the Fifa threads you shared:
”What I’m really struggling to understand is how it comes and goes and always seems like the first 1-1.5 games after a long break feels fine, then it rapidly deteriorates again. Definitely seems like a bug in the game - seems to me like something to do with caching/buffer management if I had to guess since I have no idea how else to explain that behaviour of how it gets worse as I play”
literally this describes EXACTLY what happens as I play. First game starts out amazingly responsive. Towards the middle of the first game it starts to become less responsive and by the end of the second game it starts to be very noticeable and nearly unplayable.
for anyone having these issues, I have found that restarting the Xbox through the power options tab in the Xbox menus seems to get rid of the lag every time. This is the only consistent way to get rid of it that I have had, not even hard resetting has been reliable for me
As an aside - I started playing FIFA on PC last week. New account and everything. The first couple of days were a breeze. Everything was responsive and fine. After those two days, I am back to the same old sluggish gameplay. I almost threw my controller at the monitor at one point but thankfully restrained myself. Those two days were the most fun I had with the game in some years. It's also why I am heavily skeptical of the idea that this is a problem on the ISP's end. Why are some of these games fine? Lag compensation doesn't describe the issue either, because how can you go 2 days, with numerous games played, and not experience input delay? Meanwhile, if I logon to FIFA on PC or Xbox now, every game will be a slog. I know not everyone I am playing has a bad connection that needs to be compensated for.
- 3 years ago
Ok yeah I’m starting to notice that it resolves later in the night at like 3 AM lol. It’s horrible before that. There are definitely multiple issues being discussed here. Horrible game
- 3 years ago@MrTryfe new account means you are playing lower tier players. I made a new account in NHL HUT and started from scratch and thought the same thing, but if you think about it they match you up with lower division players, who prob have similar delay issues and it is one reason why they in there to begin with. You start to win more and play better players, and a factor why they are better is because they don't have the same delay issues as you. So because you win and play well, you play yourself out of the "goldilocks" zone and now you have to struggle vs people with connection advantage.
- 3 years ago@niccolo91ea Yes, I understand now the differences regarding packets much better now. I spent a whole day yesterday reading on how packets for different use cases aren't the same. Some games in particular like FIFA and NHL seem to use larger packets, which is why the ping is higher in-game as opposed to on WinMTR. Of course as you've said, something is amiss when all ICMP packets reach the destination, but these EA packets are dropping in Wireshark, but packet loss is not shown as occurring in-game using the game's connection monitoring tools.
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