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3 years ago
@niccolo91ea So even with traceroute tools like WinMTR, the data is false? That's interesting...
3 years ago
@MrTryfe When you use a MTR and UOtrace it does show you accurate latency but it is not using the same packets as the game data, prob using TCP like speedtests use, it is definitely not using GVSP over UDP. So those types of packets aren't getting dropped and resent, so you see no packet loss.
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