Forum Discussion
There is no point for coaches or editing strategies wich we can't even do. Its really frustrating because this was not even an issue in nhl 22. At least you could still have chemistry but now it seems franchise mode is just a hunt for x factors.
- 3 years ago
@CharlesN97 wrote:There is no point for coaches or editing strategies wich we can't even do. Its really frustrating because this was not even an issue in nhl 22. At least you could still have chemistry but now it seems franchise mode is just a hunt for x factors.
Sadly, you are incorrect. 1st, you could not actually edit strategies, you edited how the players played, and only during player controlled matches. In simulated matches, the coaches strategies still held. Additio ally, what you are talking about isn't line chemistry. Line Chemistry is the +1, +3, or +5 that your lines can have when the have synergy. Those pluses allowed the simulator to count your players as 1, 3, or 5 levels higher then the their rating. If you had 11 positive points and a Snp/Ply/Pwf you'd get a plus 3 on the line, while you'd get a +1 if you had any TWFs. The X-Factors would push you to +5 or +3 respectively. It got ride of the TWF Bais. What's happening now, is that unless you have 2 xfactors on a line you get 0 chem, no matter how well the players match the coach.
You final statement is the bug I am reporting. Clearly, there is a mistake in the formulas as the quick tips in the game tell you exactly what I just said above. Get players that match you're coaches scheme as best you can for chem, then use XFactors to get better. Ergo, there is a bug in the code. We should be able to get atheist a +3 without X-Factors as is stated and currently we can not. So, your entire statement is completely moot.