Forum Discussion
What you said was this - "I'm not sure how many programmers they currently have but it is shocking how few things can be added AND broken... maybe something as big as sticklifts wouldn't be broken for an entire year. I get not updating the game to focus on the next.. but sticklifts being broken for a year is pretty unacceptable."
As well as this - "Cross play.. but it was only half done. There are also posts about how the two games don't behave the same.. so I would suggest that means it's broken.."
You didn't say everyone. I was saying that there are still many people that don't get this error. That doesn't mean there is no problem though of course.
Presentation is a different issue. It had to be removed. It wasn't something we wanted to do by any means.
I'm not posting clips of my own play to protect my privacy since I play on my personal account.
Your misinformation are assumptions and opinions on our development along with why other games are no longer around. You're saying we have no reason to fix bugs, which really isn't true at all.
The change to stick lifts was based on community feedback and their own vision for the game. We had a lot of complaints that they were too easy and being used in situations they shouldn't be. I get that people here feel this should be easy to get perfectly right, but that's really not the case. The intent this time was to have them not be overpowered and used appropriately. I don't think we quite hit the mark there, but it is better than getting lifted from behind. Which, was a big complaint. It also has always been pretty easy to take a penalty with it. It's been widely known as "the penalty button" for years. There are of course those that are good at using it with taking few penalties.
Yes. For some, with having offline mode issues, the game is unplayable. I get that. That's not what I'm talking about though. Your example of Crash Bandicoot is a good one, but again, why play a game that is deemed broken for hundreds of hours or more?
"I'm not posting clips of my own play to protect my privacy since I play on my personal account."
Wouldn't it literally just show your player name and not your PSN/Gamertag?
"The change to stick lifts was based on community feedback and their own vision for the game. We had a lot of complaints that they were too easy and being used in situations they shouldn't be. I get that people here feel this should be easy to get perfectly right, but that's really not the case. The intent this time was to have them not be overpowered and used appropriately. I don't think we quite hit the mark there, but it is better than getting lifted from behind. Which, was a big complaint. It also has always been pretty easy to take a penalty with it. It's been widely known as "the penalty button" for years. There are of course those that are good at using it with taking few penalties."
I still see people in perfect position try stick lift and get penalized, so if that is what you call "working as intended" then there's something wrong with that.
- EA_Aljo2 years ago
Community Manager
You can still see my club abbreviation and such. I'm just not comfortable sharing sharing this, but I'll try to go in to a replay and get some clips. That should be relatively anonymous.
@RelentlessJ84 wrote:
@EA_Aljo
I still see people in perfect position try stick lift and get penalized, so if that is what you call "working as intended" then there's something wrong with that.Again. This is why I'm saying it could be improved. There are times positioning is good and penalties are still being taken. It's possible this is an animation issue where it's not lining up with when the stick lift is initiated. Stick lift was made to be more difficult to be successful with. That part is working as intended. In no way am I saying it's perfect and without issue though.
- TTZ_Dipsy2 years agoLegend
It's fairly quick but i'm pretty sure the game shows both player name and gamertag so it can be tricky to properly edit videos and stuff.
I've seen a few of the devs online and have been told a lot of people play regularly outside of work hours (which can be quite taxing coming from previous game tester). What's most important is the regular community providing as much info as possible - proof the team can't just refute on paper.
A bicycle with a broken handlebar or pedal can still technically be ridden (rode?). I wish people wouldn't use buzzwords all willy nilly but here we are lol. Some things like presentation needed to be removed and goalies... well, you could literally remove em entirely and it wouldn't make a difference so ehh ** shrugs while balancing hands **