Forum Discussion
@Nammer604 wrote:
@EA_Aljo Don't be surprised if EA sees a huge drop off in sales next year. People have had it and I don't blame them at all...
They won't. EA's revenue from HUT alone overshadows the sales of the core game by a long shot, and the people consuming HUT packs are addicted. EA knows this. They're not concerned about anything but making sure there's enough content in HUT to keep the packs selling.
Sure, they'll make minor adjustments to gameplay and/or falsely market features that don't work/get removed in an attempt to entice non-HUT users to buy the game. But they won't make any substantial changes out of fear of pushing away the gravy train of money that HUt users continue to throw at EA.
People will continue their yearly purchase, in spite of it all.
The yearly release cycle is detrimental to this game. There’s no time to fix bugs. There’s only time to crunch. And old bugs get added into new games because they aren’t given time, and possibly don’t have the experience, to fix those bugs.
Don’t get me started on the HUGE lack of content, the REMOVAL of so much content, and the blatant FALSE advertising.
Ugh, I’m just so annoyed with EA.
- EA_Aljo2 years ago
Community Manager
This really isn't correct. The focus is not solely on HUT. Not remotely. I've said it many times already. If that is the only mode we cared about, we wouldn't be putting so much in to the rest of the game. The only difference between HUT and the other modes is that there is the option to spend money on it to improve your team. There also have been many additional ways to upgrade teams without spending extra money. The reason people think this mode receives more attention is because there are frequent content drops. That content doesn't require development work. They have specific tools that allow cards to be updated with new stats. Other than that, it uses the same gameplay as the other modes. With exception to defenders being muted in Rivals matches. This mode really doesn't get any extra attention other than changing stats on items and coming up with the weekly events. Again, these don't require development time whereas bus normally require a significant amount of work to resolve.
This thread has now gone completely off topic so I'm going to lock it. To sum it up though, we're very well aware of the feedback regarding stick lifts. I'd love to see changes made myself. Thanks for the feedback here, everyone.
About NHL 23
Recent Discussions
Muž
Solved19 days ago- 22 days ago