I want to make a big post about the goalie game. I think it's clear to everyone that the goalie game is not perfect, let's try to figure out why. Animations. Animations in the game are not tied to ...
about the problem of static animation. Hug posts - static. goalie does not react to the puck, to the throw, does not cover the puck This turns an important function into a decorative one
Besides, you can't in butterfly (hold R2/RT) Hug post. L1/LB does not work. You have to release R2/RT -> press L1/LB + LS -> hold R2/RT
This means that it is unrealistic to use it , plus the above problem, with non-reaction and not covering.
I would pay attention to the length of the path that the goalies body makes. This of course worsens the subsequent positioning in the goal.
in general, all these points clearly indicate that the goalie system is outdated, requires a complete redesign from scratch. All the richness of animations and features does not work as it should.
p.s. From here, crutches grow - incorrect animation work, leads to a twist of parameters. recover - should show how quickly the animation is canceled and the goalie returns to the position. 5 hole - how quickly the animation is interrupted and such a puck is played. and the like.
now - we catch what can't be caught, we don't catch what can't be missed. we need to configure the screens system. due to this, the number of goals scored should increase, the protection system will be rebuilt. The system of working with long-range throws. The system of working with one-timers, make it necessary to anticipate, and not just stay sitting.