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@f308f9f718d1885e wrote:
@EA_AljoPut me in contact with the hiring team, I will come work at EA and do it myself. Its a solvable problem with very low cost. let me talk with a manager and lets see what we can do to make it happen. Ive got no problem working OT for free. lets make this become a reality. im sick of seeing threads like this every year for the past 10 years...
Please apply, here’s a link to the linkedin application, I would love to see it happen. https://www.linkedin.com/jobs/view/systems-software-engineer-nhl-at-ea-sports-3531362583?utm_campaign=google_jobs_apply&utm_source=google_jobs_apply&utm_medium=organic
As an embedded fw/sw engineer, Id feel pretty confident in getting this done in under 6 months (depending on how their codebase is organized)
- EA_Aljo2 years ago
Community Manager
It's been explained many times how there is a lot more than just porting the game and doing maintenance. You can read through all the threads to see these conversations. Supporting the game has a very high cost associated with it. This would also take attention away from the console version. Which is where the very high majority of people would be playing.
- 2 years ago@EA_Aljo you mentioned in the other linked thread below "there is more to this than just porting and maintenance" could you please elaborate? what could possibly be more than that. You also have a research team spending time on this (seems like wasted effort)? I mean a quick estimate of unique players that have posted about nhl on pc is > 1000, while thats no number to write home about consider the % of players on console that dont post on the forum, or reddit, or youtube. Id even argue that lets say NHL didnt exist on console but it did on PC, the majority of players wouldnt care, i expect the same on pc. So just the people posting about nhl on pc are a small fraction of the people that would buy.
Id appreciate a breakdown of why this is such a burden to a multi billion dollar company. It quite literally is just one time cost of porting, maintenance, and additional servers proportionally. Everything else is shared. youre not retuning puck bounce per console- EA_Aljo2 years ago
Community Manager
Thanks for the input. I'm not involved in this so I don't have all the details why, but I assure you this has had thorough discussion by the team. If it were feasible to do and if there was a big enough audience to warrant all the work that goes in to bringing the game to PC, it would have been done.
Bringing the game to PC means moving the team off the console version to work strictly on the PC game. That, in itself, isn't a matter of copying the code to PC and calling it good. There would be a ton of testing and modifying of code involved. There needs to be infrastructure as well. PC servers need to be launched and crossplay needs to be added. Purchasing points needs to go through a different payment system than the Xbox/PS so that needs to be developed. We have to build support for advisors so they can assist with player issues. The majority of tech issues are from PC players and there's a big cost associated with supporting them. This also means a lot of documentation and policies get written to handle those. An anti-cheat system would also need to be built. Support for various controllers as well as making sure the game runs on a different PC set ups, different graphics cards, processors, etc. There could be licensing involved as well.
These are just a few of the tasks that would need to be done. Putting the console version on hold while we spend time and resources on a PC version that will have a fraction of the audience the console version has just isn't worth it in the end. I think a more realistic scenario is getting the game supported by a cloud gaming service where you can play the console version through a PC. I definitely get that it's easy to think moving the game to PC is a simple process, but that couldn't be further from the truth. Again, if it were worth it, it would have been done.
- 2 years ago
Yeah we need NHL on PC. NBA live would be nice too. Sports games are extremely popular. Maybe NHL wouldn't be as popular but there's huge demand for basketball. Even old gen fifa 22 sold millions of copies on PC, NBA 2K always sells in millions. So it's just weird when EA ignores PC market when even sony is releasing first party exclusives on PC.
There's literally no reason to not release it on PC. It's not like porting costs a lot of money.
- EA_Aljo2 years ago
Community Manager
Please read my post earlier on this page. Porting is probably the easier part. There's a lot more involved though.
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