Forum Discussion
bruanor09
2 years agoSeasoned Veteran
@EA_Aljo
This problem can be solved by setting different behavior for goalkeepers.
Last year we had one behavior that can be transferred to the nhl 23.
MARC-ANDRE FLEURY (ALL OR NOTHING) had his own behavior when he was thrown out, played extremely aggressively.
MIKE SMITH has his own behavior.
Probably, there are still special behaviors.
In total, having a list of different behaviors that can be included randomly, yes, there may be frosted goals in each match, but there may be more different goals over a long distance.
You can give the opportunity to change the setup strategies for the goalkeeper in the menu, ask him to play aggressively, or keep the short side.
In addition, it is necessary to refine the poke check goalie animations. Now he's just poking in the air, if, like skaters, there would be an auto aim on pack, the goalkeeper would be able to prevent many of the same close goals
This problem can be solved by setting different behavior for goalkeepers.
Last year we had one behavior that can be transferred to the nhl 23.
MARC-ANDRE FLEURY (ALL OR NOTHING) had his own behavior when he was thrown out, played extremely aggressively.
MIKE SMITH has his own behavior.
Probably, there are still special behaviors.
In total, having a list of different behaviors that can be included randomly, yes, there may be frosted goals in each match, but there may be more different goals over a long distance.
You can give the opportunity to change the setup strategies for the goalkeeper in the menu, ask him to play aggressively, or keep the short side.
In addition, it is necessary to refine the poke check goalie animations. Now he's just poking in the air, if, like skaters, there would be an auto aim on pack, the goalkeeper would be able to prevent many of the same close goals
EA_Aljo
Community Manager
2 years agoThanks for the input. I know we've had requests in the past to be able to do some customization to your AI players. I'll pass on the feedback.