Forum Discussion

clappy_NHL's avatar
clappy_NHL
Icon for NHL Team rankNHL Team
2 years ago

NHL 24 April 25th Gameplay Tuner

Gameplay Tuner Updates - Available on April 25th, 12 PM ET

Developer Feedback:  We are improving Light Work and Extra Padding X-Factors to encourage their use when using smaller goalies.

  • Increased Extra Padding and Lightwork Zone Ability buff for small goalies by 40%
  • Increased Extra Padding and Lightwork Superstar Ability buff for small goalies by 15%

Developer Feedback:  We are balancing how much stamina damage is delivered from big hits and boosting Truculence and Shrug It Off to create more incentives to equip these X-Factors. 

  • Reduced Non-Truculence hits to deliver a max of 35 stamina damage on biggest hits.
  • Increased Truculence Zone Ability to deliver 75% extra stamina damage on biggest hits.
  • Increased Truculence Superstar Ability to deliver 35% extra stamina damage on biggest hits.
  • Increased Shrug It Off Zone Ability: Will reduce incoming stamina damage from hits by 75%.
  • Increased Shrug It Off Superstar Ability: Will reduce incoming stamina damage from hits by 30%.

58 Replies

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    2 years ago

    @phomi99 wrote:
    @EA_Aljo Is the bonus better for a 5"10 goalie than a 6"4 one? Or same bonus

    5'10" and under receive the max bonus. 6'4" and over receives the minimum boost. Those in-between get a boost somewhere in the middle.


  • @EA_Aljo wrote:

    @phomi99 wrote:
    @EA_AljoIs the bonus better for a 5"10 goalie than a 6"4 one? Or same bonus

    5'10" and under receive the max bonus. 6'4" and over receives the minimum boost. Those in-between get a boost somewhere in the middle.


    I think there needs to be some clarification as that doesn't seem match the patch notes.

    • Increased Extra Padding and Lightwork Zone Ability buff for small goalies by 40%
    • Increased Extra Padding and Lightwork Superstar Ability buff for small goalies by 15%

    To me this reads as a straight 40%/15% buff for "small" goalies.  The initial confusion in the community was what the definition of "small" was.  Now there also appears to be a different range for the buff depending on the goalie size?  Patch notes need to be clearer than this.


  • @phomi99 wrote:

    @Limp_KidzKit wrote:

    @phomi99 wrote:

    @Stubo_NHL24 wrote:

    Am I the only one that finds this hilarious?

    Yet another update to waste what already is the worst NHL game in its history. 

    Take a bow guys, fantastic work 👍


    This is probably the best NHL we have had in 5 years. Sorry you can't spam glitch goals anymore and have to be creative again.


    I find absolutely zero creativity required in this game. The goalies don't allow for it. The competitive scene is like clockwork spamming the 2-3 things that work so consistently and not bothering with anything else as they're not valid ways to score.

    The lack of incidental contact, the visual assault provided by face button passing not to mention the fact that face button passing is now just "bail me out cause I can't aim a stretch pass" passing, the insane nerfs to back skating when using DSS (you know, a control that should bring a skill gap to the game but apparently because it's too good when mastered we have to nerf it into oblivion to the point where it's nearly unusable to satisfy offensive players), the goalies taken out of a basement game of mini-sticks/knee hockey once they receive 2 shots in a possession, and the lack of any noticeable AI updates yet again doesn't scream "best game in 5 years" to me, but to each their own.

    Maybe we don't follow the same players, but every stream, clip, video I see shows the same 3 plays on repeat. Would love to see where you're experiencing any sort of real hockey flow or creativity required to score. I mean, the AI can't even enter a zone in 3 lanes properly on a rush, so I am skeptical that NHL 24 requires creativity since the AI rarely provide the proper spacing and puck support to be creative even if you wanted to be.


    Again, were coming from a previous title that allowed you to skate down the side flick up and score. You could enter the zone with a hit bubble surrounding you and skate by anyone then wrap and score. Skill zone defending with spamming pokes. 9 different automatic glitch goals.

    NHL 24 isn't perfect but it's miles ahead than anything we have had in a while.

    NHL 23 and previous titles was the equivalent of playing NBA 2k for the 1st week when they had the automatic half court glitch shot. 

    Problem is player base became so reliant on CPU defending and glitch shots.


    And now you're playing a game where taking two muffins from the point turns the goalie into flopping fish and there's zero threat to giving up an IRL grade A shot from the house because if it's not one of the approved patterns of skating + shot aim, goalie makes the save look as routine as stopping a dump-in.

    So where's the creativity?

  • MarvnZindler's avatar
    MarvnZindler
    New Ace
    2 years ago

    @EA_Aljo wrote:

    @phomi99 wrote:
    @EA_AljoIs the bonus better for a 5"10 goalie than a 6"4 one? Or same bonus

    5'10" and under receive the max bonus. 6'4" and over receives the minimum boost. Those in-between get a boost somewhere in the middle.


    Wait, just for clarification, does that mean 6'4" isn't considered to be small? If we want the boost from being small, we would need to be 6'3" at the most?

  • phomi99's avatar
    phomi99
    Seasoned Veteran
    2 years ago

    @Limp_KidzKit wrote:

    @phomi99 wrote:

    @Limp_KidzKit wrote:

    @phomi99 wrote:

    @Stubo_NHL24 wrote:

    Am I the only one that finds this hilarious?

     titles was the equivalent of playing NBA 2k for the 1st week when they had the automatic half court glitch shot. 

    Problem is player base became so reliant on CPU defending and glitch shots.


    And now you're playing a game where taking two muffins from the point turns the goalie into flopping fish and there's zero threat to giving up an IRL grade A shot from the house because if it's not one of the approved patterns of skating + shot aim, goalie makes the save look as routine as stopping a dump-in.

    So where's the creativity?


    Yea I've started to notice more and more players spamming this unfortunately.

  • phomi99's avatar
    phomi99
    Seasoned Veteran
    2 years ago
    @SummerOfDekes If you want to maximize the boost you go shorter like 5ft10.

    In HUT I tested it with 6ft2 goalie with light work and didn't notice anything special, it was buffed but not wow! so at 6ft4 it's probably not even that significant. I tried it on a 6ft goalie belfour and that's where I really noticed it a lot. I wanna test out Cujo because he's a bit shorter and better stats and also not butterfly style but can't find him on market.

    Problem is big goalies are still OP and need a proper nerf before you can consider a small goalie. Small goalies are useable but only with the light work trait which costs 6 AP while a 82 markstrom will do the same with no AP wasted.

  • @phomi99 wrote:

    @Limp_KidzKit wrote:

    @phomi99 wrote:

    @Limp_KidzKit wrote:

    @phomi99 wrote:

    @Stubo_NHL24 wrote:

    Am I the only one that finds this hilarious?

     titles was the equivalent of playing NBA 2k for the 1st week when they had the automatic half court glitch shot. 

    Problem is player base became so reliant on CPU defending and glitch shots.


    And now you're playing a game where taking two muffins from the point turns the goalie into flopping fish and there's zero threat to giving up an IRL grade A shot from the house because if it's not one of the approved patterns of skating + shot aim, goalie makes the save look as routine as stopping a dump-in.

    So where's the creativity?


    Yea I've started to notice more and more players spamming this unfortunately.


    I totally get where you're coming from. It's not easy to pickup on these things, especially for people who play online either exclusively or at least for the majority of their time. For years, I was always drawn in by the little updates you know? Don't get me wrong, there's been some great "little things" added like NHL 20 adding goalie stick deflections, and NHL 22 really addressing the NZ gap issues with defensemen, but once I stopped playing online and started playing offline only while trying to look past the shiny "little thing" update of the year, I started to realize the core gameplay loop was actually worse off than before. Take NHL 22 for example, I was so impressed by the NZ gap that it took me awhile to realize the in-zone play was completely handcuffed by the competitive scene getting their wish of having AI defenders stand still and do nothing. It made the offline game a shell of its former self.

    Another thing I noticed in NHL 22 after getting past the NZ gap improvement was the lack of a center drive on the rush. Instead of fixing the AI not being able to cover the center drive (if you go play NHL 20, you'll notice this is a pretty glaring issue with rush defense) they just removed the center drive. So I don't know if you all notice (again, I don't blame anyone for not as you have to be looking for it first of all, and second playing offline exclusively means I'm not dealing with an on-puck user to pay attention too so I get more opportunity to look and observe) but players in NHL 21 and beyond just don't center drive on the rush anymore. This gives the illusion of "better defense" when combined with tighter NZ gaps, but in reality it's just the offense not doing a routine play they should be doing anymore.

    This is also why "in zone" play can feel "tight' because your AI don't do anything anymore to support the play. They are much slower at moving and cycling than in NHL 20 and before. This leads to less openings, less creativity, and because of this offensive players get frustrated, they ask for more speed, they ask for DSS nerfs, they ask for backskating slowdowns, less interceptions, you name it, but it's all symptomatic. It's not addressing the real issue being the AI and their static offensive play and their passive defensive play.

    So I don't mean to be aggressive with you, I'm trying to genuinely ask you where you're seeing creativity from in these new titles. I personally find them less creative than NHL 20, even when using my own sliders. The core gameplay loop, what I need to do to have success and fun is not nearly achievable in 21-24 as compared to 20. So I think the more people breakdown exactly what they're doing/seeing/using to have success in this game, they'll realize they're doing the exact same thing for yet another year with maybe a slight variation of a feature or skating movement but that's it. There's no more orless first shot goals, you're using the same patterns, you're still passing at the same rate as the last 4 years, yits quite literally the same thing over and over despite playing the most "random" and dynamic of the "big 4" sports offered in North America.

  • MarvnZindler's avatar
    MarvnZindler
    New Ace
    2 years ago

    @SummerOfDekes wrote:

    @EA_Aljo wrote:

    @phomi99 wrote:
    @EA_AljoIs the bonus better for a 5"10 goalie than a 6"4 one? Or same bonus

    5'10" and under receive the max bonus. 6'4" and over receives the minimum boost. Those in-between get a boost somewhere in the middle.


    Wait, just for clarification, does that mean 6'4" isn't considered to be small? If we want the boost from being small, we would need to be 6'3" at the most?


    @EA_Aljo just hoping to get a response to this question

About NHL 24 General Discussion

Discuss the latest news and talk with us about your experiences in NHL 24.4,285 PostsLatest Activity: 6 days ago