Forum Discussion
Why do players get attribute boosts just for keeping the puck in the zone? Last year it was too easy to just stay to the outside and skate in circles or LT Spam so you could get huge amounts of zone time. Why should be punish teams yplaying defense with attribute boosts for the opponent? Now if the team on offense is getting lots of shots and the other team is chasing like crazy then naturally the other team will get tired and then its easier to attack on offense., but giving stat boosts on offense is just going to reward teams that cheese. Also it’s taking more user input out of our hands so now I’m going to lose because there was a 50-50 play and the time on attack gave the other team a boost so they their puck control was greater than my poke check. Now I poke the puck and looks like the other team gets it back. That doesn’t seem fair. Why can’t it just be based on realistic factors and our inputs?
- kyl_352 years agoSeasoned Ace
I’m really happy with the fatigue engine for defenders and goalies, and the desperation saves being updated.
I am worried about having goalies sitting on their butt and trying to make saves. The game already does that for low blocker shots and since Luongo retired no goalie in the league sits on the ice anymore.
- coolspot7772 years agoSeasoned Hotshot
Please tell us you can hide that pressure meter that shows in the zone??Not going to play seeing that meter all the time.
- EA_Aljo2 years agoCommunity Manager
There have been some big changes to gameplay that you'll find out about in the playtest. I can't go in to those now, unfortunately.
- 2 years ago
Thanks! Sorry for overreacting. I just worry a lot and want the games to always improve! I will wait a bit more and see how the deep dive reveals go before passing judgment. It sounds like the developers are being more active with the community this year which is a very good sign.
- 2 years ago
There's aspects that seem cool but I watched and felt worried.
The Good:
They brought back bench hits.
full crossplay
Button passing could be huge. I stopped full team modes when they made changes to character selection many years ago. If you can change defensive characters with a button change as well that could entice me to trying out ovp or something.
They used game play footage. Actual game play footage not just an entire trailer of 'in engine footage'
The Bad:
The amount of times you see the CPU defender just skating backwards at loose pucks or just skating next to the puck carrier without doing anything was the first thing I noticed.
Defensive nerfs coupled with puck carrier ability gains is a major downer. Is defense so oppressive to the devs that it must always be taken down a peg while offense is given new ways to do everything and defense gets told your hits might actually lay people out for longer but they now have the innate ability to reverse that hit and it feels like the hit bubble is going to be a feature rather a bug.
X-Factors still exist.
The Undecided:
exhaust engine. I don't love the idea of offense getting a boost but I get defense getting a penalty. Can't speak positively or negatively towards it without playing with it first though.
Human goalie changes. Could be good and maybe make the role even slightly fun or interesting to play, probably doesn't but it would be very good if it does.
if we have physics based hits now what did we have before?
- 2 years ago
@EA_Aljo @When do we get the news for franchise, BAP mode and the new customization options ?
- 2 years ago
@EA_Aljo are you able to give me a little something on presentation? It would be cool to have the entire tnt crew in this game! Starting from pre game shows to intermission reports and so on! Is there a new scoreboard at least? Also any word on actual intros and updated goal horns with songs coming back? It would be cool to hear the Vegas intro in my ears!
- 2 years ago
I’m excited about:
-passing (huge problem last year)
-shrugging off checks (I like this because there’s many times where I knew the check was coming and had better body position and thought “hey I’ve seen nhl players avoid checks, I should’ve probably got past him there”
-goalies getting tired (nothing was worse than having a bunch of high percentage shots on a cpu G and they somehow make all the crazy saves.. then the other team scores on weak shots) it’s nice to know the cpu Gs can mess up and mentally get tired like a human would trying to stand on their head
-eashl 16 game playoff instead of club finals
-deep dive reveals (so exciting to learn the ins and outs of the new features)
-I love now that there’s more of a risk to attempt big checks. I thought In 23 it was unfair that you could lay on the ice for 5-10 seconds but the person hitting didn’t get punished at all for mistiming for throwing themselves at you. Now they will pay for trying to charge around the ice.
- TTZ_Dipsy2 years agoHero+
It's gonna be so fun smashing people into the bench again haha