Forum Discussion
One thing that definitely needs to be fixed is hitting in the offensive zone.
Instead of one-timing a puck or shooting a rebound, my player throws his arms up and tries to hit somebody.
why would an offensive player ever do this? I want to shoot the puck
- 75fd980e1b1839002 years agoRising Veteran@orgf6n02uoqz Yeah this is a massive oversight. When you hold LT, there should be an automatic negate of hitting.
They changed 1Ts to only manual, which is good, but when the puck is loose in front of the net and 5 people are chipping at it, you are getting 10 elbows flying up in the air like it's Royal Rumble.
That was a necessary feature for cluttered areas where several people are making a play on the puck.- Uklamen2 years agoNew Novice
They can't do this because on defence you need to be able to shove players to disrupt the play. You are also often holding vision on D to face the puck. So if it negated the shove, it would take one of the D's key weapons.
They may be able to key it based on zone however.. if they can do that then it's fine. As long as D can still use vision and shove at same time.
- Margera092 years agoRising Veteran
Can we get the tactics control back on normal, as in 23? Or is this with the hybrid control coming-back patch?
- 2 years ago
@75fd980e1b183900 wrote:
@orgf6n02uoqzYeah this is a massive oversight. When you hold LT, there should be an automatic negate of hitting.
They changed 1Ts to only manual, which is good, but when the puck is loose in front of the net and 5 people are chipping at it, you are getting 10 elbows flying up in the air like it's Royal Rumble.
That was a necessary feature for cluttered areas where several people are making a play on the puck.
You nailed it. This change created a massive grey area in the control scheme. Queueing for a shot shouldn’t result in a unintended shove in a loose puck/one timer situation. - dhwjr86822 years agoNew Traveler@75fd980e1b183900 yup! And penalties galore too instead of the user attempting to play the puck
- Ampereturn2 years agoSeasoned Vanguard
@orgf6n02uoqz,
just some hints how to not take a penalty when trying to shoot in offensive zone in front of the net. For rebounds, you have to put L stick down and R stick up at the same time. This will not trigger a shove animation, it's a safe move. Regarding OT, you have to use manual OT, so first press LT and put R stick down and wait for the pass, you will see that your stick is back and up. From that position if you put R stick up, even if the pass is not coming, shove animation is not triggered, it's a safe move and you will not take a penalty. Of course, right timing is required to connect the puck.- 75fd980e1b1839002 years agoRising Veteran@Ampereturn This is interesting, thank you. Will have to try when I get home later. If these are just the new ways to do things, then why isn't anyone communicating this to us? We're posting about these issues, there's alternatives or direct answers, yet no one tells us.
- 2 years agoDump the puck properly while under pressure and dump the puck in o-zone.
Something to improve, at least it was, when I was still active from 15-22.
Would be cool if it could become a great defensive tool to use when you are under pressure and then reset or reduce the meter to half.
There should be some diffrent options to clear the zone and with diffrent skill-gap were you could easily risk a puck out and boxplay if you aint enough focus.
And if a player is low in stamina that should affect his ability to aim right.
I only read the note from the patch, but its good, I get the feeling the team has good responsiveness to get the pressure system in a good place and what it should be based on.
I prefer shots, hits, passes, infront of just zone time.
Becuase you can have zone time but at the same time be really destructive. That should not be rewarded.
- 2 years ago@orgf6n02uoqz Absolutely
- 2 years ago
This is one of the most egregious oversights I've seen from this team in a long time...it's like your OA goes completely out the door regardless of how high it is. Your player will flat out ignore loose pucks and tracks to the nearest defender.
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