Chara shot style not applying in-game
In short: Zdeno Chara is one of the original 19 players that have custom shot style in game (shot style 14, which has that sort of long follow-through). The shot animation does not work/apply, both in HUT and partially offline despite it being assigned to him as one can check and see in player creation. In HUT he has the default animation (shot style 1), both as normal shot and one-timer. When you go to player creation, he has the Style 14 applied but it still displays the animation Style 1 movement there. When you switch to any other animation and then back to Chara custom animation, the Style 14 movement displays correctly.
I also went to experiment this in offline play now before resetting them to be correct. While in HUT it is the default animation in both normal shot and one-t, with offline rosters (doesn't seem to matter which roster) the shot style 14 is dispalying correctly with the normal shot, but wrong with one-timers where it displays as default one-timer (one-timer style 1).
I have some clips too but the clip format I got form ps5 doesn't seem to be compatible to attach here.