The overall speed of the game was a bit too fast in years prior, but slowing the entire game down as a whole isn't the fix because the actual issue was the forwards were so insanely fast that it completely limited what styles of play you could realistically play.
At the more competitive club level, you couldn't really be a big, shutdown, physical defenseman because the 5'7 160lb 95 speed gold elite edges forwards could just run straight past you. So, if you wanted to keep up, you HAD to use a small PMD build with maxed out speed and agility. This came at the cost of defensive abilities, because even though forwards could be great at shooting, passing, and quickness simultaneously, defensemen had to pick which area we were gonna suffer at, statistically speaking. Most of us chose to be as quick as possible and be able to move the puck up easier. As a result, games looked like roller hockey games where there was VERY LITTLE physicality at all, and as a result the forwards knew it didn't matter how big they were because nobody was going to be doing much hitting at all.
I think there should be some changes to the individual positions. EA did get rid of the speed and agility boosts TECHNICALLY, but they also made it so that you can get to 95 speed/acceleration/agility WITHOUT any boosts, so it really doesn't change anything. There needs to be more variety in builds, which means that forwards need to be limited in how many things they can be great at, because right now they have every single tool needed to dominate on offense while defensemen and goalies are left with nothing.
94 defensive awareness + gold quick pick + good positioning should at LEAST be able to break up this play, and yet...
(20-second mark):
https://www.xbox.com/play/media/UqwkfaLLvv
https://www.xbox.com/play/media/ENXkDYvS4N
But, this is EA, so they're not going to change anything. Forwards will be allowed to constantly bee line and force every pass through.