Forum Discussion
I wouldn't really consider any of those goal scenarios to be glitches. That's just forwards getting into good scoring position. If real life players were able to get into such positions as often as you can in EA NHL, they'd be scoring plenty more.
I think the issue isn't so much goals going in due to an error in the game's code as much as it's defenders having a combo of not enough tools and not enough skill. If teams consistently allow forwards to get into the low slot, or leave players unmarked at the side of the net, you're gonna give up goals. That said, I also think it should be easier to more consistently engage in net battles, use your poke check/defensive skill stick without being stopped in your tracks, etc.
Defense definitely needs some help to bring the position more in balance with the forwards, but defenders also have to be willing to accept that, no, you didn't make the perfect play every single time.
- Stubo_NHL243 months agoNew Vanguard
Your last paragraph is spot on. Doesn't matter how good you are at defending, the offence always has the upper hand due to the game being unbalanced.
- EA_Aljo3 months agoCommunity Manager
I really don't think defense is unbalanced. I see why many feel that way though. Offense has a whole arsenal of dekes. Defense has poke checks, hitting, bumps, tie ups and just taking away time and space. Those skilled at defense know how to take advantage of good player switching and the defensive tools I mentioned to be successful.
- SummerOfDekes3 months agoNew Hotshot
It's not unbalanced in the number of tools per se, but it is unbalanced in the effectiveness of the tools.
Take for example, the defensive skill stick. Defensive skill stick is beyond useless. In real hockey, players are taught to keep their sticks on the ice and in the passing lanes to disrupt plays by the offense. In EA NHL, holding out your stick to disrupt plays doesn't do anything. You're WAY more likely to block or intercept a pass by NOT using dss. And, when you try to use dss, it causes your player to instantly slow down to an absolute crawl, meaning that you're just going to end up letting opposing players skate straight past you, effectively giving them MORE space.
Hitting? Hitting is nice at times, but I can't tell you how many times I've hit a player with an Ovi-esque bone-crushing hit only for the player to be back up on his skates and into the play BEFORE I AM. Then you consider that tiny, speedy forwards can hip check giant defensemen into next week, and the hitting component becomes a complete wash.
Poke checking suffers from the same slow down as dss, but with the added bonus of tripping players when you poke check them while they're facing you all because your player completely ignores the puck and pokes straight at their skates.
I would not, in any way, call that balanced. When defense (and goalies) have to be near perfect just to keep up with average forwards, that's not balanced. Giving one group of players a set of premium DeWalt tools while giving the other group a set from Harbor Freight's discount section is not balance.
Thank you for coming to my Ted Talk.
- admiral7453 months agoSeasoned Hotshot
Well said
- Manster54White3 months agoNew Vanguard
playing a collapsing defense and building a team with good defensive forwards helps.
About NHL 25 General Discussion
Discuss the latest news and game information around NHL 25 in the community forums.
1,011 PostsLatest Activity: 46 minutes agoRelated Posts
Recent Discussions
- 46 minutes ago
- 2 hours ago
- 11 hours ago
- 11 hours ago