Forum Discussion
13 Replies
You honestly believe this goalie isn't being screened?
- thegarden947 months agoSeasoned Ace
Wrong clip ,this one was about the so called skill based one timers, which I just waited for the bullseye to light up
Sorry, the clip you originally linked was of the screened goalie. Now that you've edited the post to another clip, I can see your point.
- thegarden947 months agoSeasoned Ace
Thank you
- thegarden947 months agoSeasoned Ace
https://youtu.be/4iQpKHuYa98?feature=shared
Getting back to this clip ,I scored this by forcing this pass and shooting without even aiming my shot ,basically the game scored this for me ,just because the player lite up green, to me this just takes zero skill
- MasterB897 months agoSeasoned Ace
Green one tees on high difficulty (I play offline only) are not guarantee goals. At the beginning they had a 80% average of going in but with the nerfs, I have moved being blocked by players, intercepted before making the shot of even stopped unless there is a screen infront.
This uses the same sort logic to a degree as NBA 2k were it's based off timing, so if you miss it then its an miss or air ball (goalie stop or miss the net) but if you green, it's an automatic bucket (dunks can be blocked green but is hard)
Lastly, outside of a few odd goals here and there mostly all of my games are competitive with the AI and it comes down to one team being better or making more mistakes.
- thegarden947 months agoSeasoned Ace
This is on line ,but either on line or offline, there is zero skill in these so called skill based one timers, in previous games you actually had to aim your shot which actually took some skill to do ,on the very few times I play squad battles on super start you can score these 75% of the times
There are lots of open-source tools that would provide you the ability to create your own hockey game for $0. Combined with using an AI-assistant to help you with particularly tough programming hurdles, there's essentially very little barrier to entry for someone doesn't consider themselves a 'joke' to create a hockey game they feel is better than what EA is doing.
So, have at it :)
You need to time the shot action and execute a well-aimed pass to get a full green one-tee.
My stance is that yes, the skill based on timers are more accurate this year, but that's by design so that a newly touted feature gets some exposure in-game.
We saw the same thing with the pressure meter last year. These new additions are ambitious and it just takes some time and back and forth with the community to get it right. Not everyone will ever be satisfied - the nature of online communities now is that they incentivize reactionary cynicism, so you're always going to see the same people decry this franchise as 'trash' regardless of actually how good it is.
That's actually exactly how it works.
Dekadannt wrote:
why are you defending a billion dollar company and their **bleep** poor excuse of a game?
I'm not 'defending' anything. I like to call people out for cynicism for the sake of it. Many people make these blanket claims about the game or a mechanic within the game and more often than not, their frustration is rooted in a fundamental misunderstanding of how something works and the anger comes from losing in a competitive mode.
They're incentivized to keep regurgitating the same tired cynical statements because there's a large amount of people who will 'like' and boost anything negative about this game as they themselves take losses that they feel they shouldn't.
Take a cursory look at any rage-induced post here and 9 times out of 10, buried within the complaint is the phrase (or something akin to): "I shouldn't have lost to a team that has a less OVR than mine" or "We shouldn't have lost games to teams with players with less RP than us". And of course, they buttress their complaints with the conspiratorial claim that because "lesser" opponents tend to 'dominate them when they shouldn't have' - it's because of some voodoo by EA behind the scenes to artificially keep games competitive.
Of course, buying into this conspiracy would mean you'd have to completely ignore the upper and lower echelons of the leaderboards; if EA were artificially keeping games competitive in some manner, then it stands to reason that there wouldn't be any teams or players with parity in their win-loss record.