Forum Discussion
Hitting needs a complete overhaul. What was done in 24 was awful. Hip checks lol. Tiny snipers destroying big power forwards. It’s like physics don’t apply in this game.
Hip Checks have always been strong for small players, a lot of people just didn't know how to do them before they changed the controls. Though, early on this year before they patched it they were absurd with the lock-on they would get. Nowadays I don't stress about them too much since you can usually see them coming from a mile away. If Brad Marchand is hunched over coming for your kneecaps, it doesn't really matter how big you are.
Really the only change I'd like to see is for the animation to not be possibe to just be "held down" indefinitely. It should behave like the big hits where your character lunges and is uncontrollable for a second, the way you angle your skates for a hip check will take you out of the play if you whiff in real life, it should do the same in this, and the animation should end shortly after it starts so you have to time it better.