As an over 10 year EASHL goalie veteran this year has been especially crap for us human goalies.
Certain automatic animations have screwed us into letting up rebounds and goals we shouldn’t have if our goalies weren’t flopping around so much and also letting in those tricklers. I’m a better than average goalie in this game. I study and pay very close to every aspect in this game and adjust from year to year. I’ve watched other top goalies to see what traits and attributes work best and sometimes adjust my goalie builds accordingly.
I’m primarily a lone wolf drop in player because I like the challenge. Each season I usually make it to Platinum or better and I know its because of my play rather than being carried by teammates.
Last year I had over 500 wins, over 100 shutouts and a SV% of .815.
So far this year I have almost 300 wins and over 50 shutouts but a SV% of .777 in A LOT less games played and I still have 3-4 seasons more to play.
How can anyone logically explain that? I didn’t get worse at the game and especially to be almost .40 worse in a lot less games played. The only logical explanation are those ridiculous unnecessary animations, the “EA” goals and the fact that like every year EA favours offence over defence and goalies.
For more proof. There are what 14 character builds this year? ONLY 1 is a goalie and such a lousy standup build that I’ve yet to see anyone use. Again no goalie love.
EA killed the goalies especially this year. I’ve noticed a lot less people playing goalie this year. Chat with people during games and the majority will say nothing positive about playing it, only negatives. Same things said on any social media.
Furthermore last year EA took away the ability to “paddle down” when in butterfly. A very useful tool that all goalies use in all levels of real life hockey. Yet, EA mapped “desperation” saves to two different buttons! I’ve asked why on this forum a few times the past year or so and I’ve still yet to receive a response. Why? Because obviously EA doesn’t have an answer and/or can’t admit to such an obvious mistake. How was this ability not put back in this year? Will it finally be put back in next year for 26?