rsandersr47
9 months agoSeasoned Ace
Scoring
Backhand, forehand, backhand, goal. I feel trying to make good plays and set up 1T shots, or anything else just seems far less effective than just backhanding for every goal.. it's sad that it can ev...
EA_Aljo wrote:It was intentional this was removed. Unfortunately, I don't have any other details. While there have been a few requests for it since it was removed, there hasn't been a lot of talk about it. I'll pass on the feedback for you.
I too miss this mechanic especially since the R1/RT button is just a duplication of the dive. But if it were removed because it caused an issue with something else I understand.
I have to be honest, I do think with the implementation of abilities weve gone from having to watch 1 or 2 xfactor players to watching all five and with that goalies have not been able to keep up. Its like facing 5 mcdavids, or 3 mcdavid forwards and 2 makars on defense. I do understand the need for a better defensive game by most players but I still feel as if goalies are fighting a losing battle, and at the end of the day if the majority of the community isnt expert defense players, goalies just arent gonna have a fighting chance. From a video game perspective it would be nice if a goalie could make up for this if he were to be a great goalie.
FourZeroVI wrote:Was thinking about this some more as well, because of the attention given to defense and goalie, it would be nice to add an additional statistic to the intermission screen such as High Danger Chance %. Basically if there are 10 shots and 8 of them are within the High Danger Chance area, this statistic would be 80%, similar to the faceoff and pass % statistic. This will at least give some information and attention that could be brought to whether or not the defense is doing an adequate job of protecting the center of the ice.
I'd also like to requote this idea as I think it is not only important for the gameplay and evaluation of gameplay but to help alleviate and share some of the toxic blame that comes naturally with a competitive game. I truly believe that the reason you may see less and less human goalies is because of how much blame a goalie takes on and no matter what you try to say, its always going to be 5v1.
Screens: As shown in a few clips Ive seen, as well as utilizing gold x-ray, screens are happening almost every play and on every shot, even breakaways, I think the only solution to this is to limit the effects these screens have. Again with all of the boosts given shooters, yes goalies are given boosts as well but youre taking them away in the very same sentence with things like screens.
Passing: I have seen passes that are so fast due to being able to skate around with the R2 button held the entire time that no human goalie can react to it so goalies are forced to try and cheat the play or preemptively move as the pass begins (basically making an educated guess that the pass is gonna happen) in order to even have a chance at a save.
Covers: I'm not sure what the issue is with covers but what I can tell you is that whatever causes goalies to attempt a cover, miss, and sometimes throw it into their own net needs to be addressed. This includes post play, which im sure everyone has seen, where a goalie is attempting to cover the puck that is just outside the post and instead looks like he's playing the game hungry hungry hippos instead.
At the end of the day I understand the balance of wanting a simulation hockey game as well as a fun to play game. A potential balance to having 5 skaters with 3 abilities a piece to worry about would be to give goalies a 4th ability. Not sure how that would go over but I think when you add something like 5 players on the ice all with x-factors, you need to make the goalies a little more powerful especially in WOC because youre seeing more fire power on the ice in front of you than a typical nhl game.
EA_Aljoany thoughts on this^ would love to hear your opinion
I never play goalie so I'm not really sure how much of an impact a 4th ability would have. Personally, I'd rather just see the existing issues with goalies get resolved. As long as a 4th ability wouldn't make goalies OP somehow, it seems like it could be a good addition. This is pure speculation though. The best I can do is pass on your feedback.