WoC desync issues?
Playing WoC with a fiber optic connection is really cheesy in 95% of games in Helsinki, Finland. The EA server shows pings of 1-10ms in games. It feels like the game is starting to compensate for the opponent's possible poorer network connection. The players on your own team are moving in the cheese.
Very bad input delays: Really long delays between the controller and what is happening on the field <1s
Strange player energy consumption: Sometimes one skate to the opponent's area consumes the energy of your own players to almost zero. Sometimes even if you let the player stand still on the field, the energy will not recharge at all. Is this the famous desync problem that is widely known?
Hits not working: opponent player miraculously teleports away from underneath. Reverse hits with the backside (arse) first fly the player's defender in front of the player in the direction of arrival by several meters. WTF??
The situation is starting to be hopeless and it is no longer worth considering buying the next game. Too bad, because when the game works, it's a really great entertainment! For us, all the problems started when the team switched to fiber. With a mobile connection, the game works "normally" at times, but large fluctuations in ping cause huge desync problems at times.
Is NHL26 (WoC) really doing something to improve the gaming experience on fiber connections?