RE Fatigue settings, not all lines are supposed to be at full strength at all times. If they were, then only the 1st and 2nd lines would play. I dont know how many min you are playing per period, but start at 20/100, then at the end of the game, look at the total ice time and note the difference between the 1st line vs the 4th liners. I set mine so that my good first line guys will get about 20 min per game +-2 min.. This of course reflects PP and PK time. Then I look at the 4th liners and see if they get at least 9min TTOI per game. For me, if guys like Ovi, Mathews and McDavid are getting 29min of ice time, then recovery is just too high. I play 7min periods to 10/100 recovery gets me those numbers. Your milage may vary.
And yes, sliders are like a spider web, you mess with one, you could effect others. So you only move 1 slider at a time and look at the effects. Im looking at the AI and my Coach's strategy slider and trying to figure out what exactly they do because they effect other teams differently
I play BAP goalie only so I am still trying to figure out what these sliders do. Part of me thinks that raising these sliders effects a players Offensive rating. A 6/6 I noticed a lot more one timers, behind the back passing, more creative offense and they score a lot more off me and my team scores less. BUT on the other side of that coin, the shot differential between my team and the other team is less (40shots for my team vs 30 for theirs). But at 2/6, then I can get more shut outs, the offence is very vanilla and the shots will have a large differential. (60 for my team vs 22 for them). I understand that at 0/6, there are no adjustments and at 6/6 there are a lot more. I havent figured out the best setting yet. So I bounce between 3-5/6
I think my hit power is pretty low, not as low as yours but its low. But even with my aggression setting down to 5/100, the hits are way too high per game. In a 7min game with 5/100 aggression, Ill still get 80hits per a 21min game. My team owns 8 of the top 10 hits on the leader board. I have the hit power low, but up the speed/size/checkingvbalance/Prepardaness sliders to 80-85/100. There is always a balance.