There is no behind the scenes handicap. Payers aren't force to play outside their attributes and stamina just to balance out the game.
My whole teams speed, acceleration and agility is above 89 except the rocket who has a low agility. I seen outcountless times guys catch my mcDAVID full GREEN BAR. lol
Can you get me video showing this?
My belief is they have a boundary on lower OVERall teams, As in lets say you have a high ranking OVERALL attributes team and the player you are playing is much lower, the higher OVR Team's AI aspect gets a behind the scenes handicap to keep within a boundary to make the game fair. Poke checks dont work, with a 86 overall player who has a 90 poke check, he takes tripping penatlies, they get caught out of position, worse positioning, they make bad line changes and the goalies let in softer shots.
Tripping penalties are taken when you hit the skates with a poke check. Regardless of the stick checking rating. It would be good to see video of when you feel they shouldn't be happening.
Ive played guys with 82 top skater, my team being 84-85, TOA is 11 minutes to his 3 mins scoring chances all over the ice, he takes 5 shots scores 3 goals and he wins 3-2.
This is possible if you're giving them opportunities to score. Every shot on net is a chance. There's no rule in hockey that says you have to take X amount of shots before a goal is allowed.
This has happened more times then I could count. My goalie is flopping all over the ice these guys Im playing are scrubs but the mechanics of the game change. I can tell with 5-10 seconds when my pokes dont work. AI is out of position and I cant select the player who is in position defensively to stop the play against the opponents player who is about to or who has the puck. When this happens their is some mechanic in the background that is allowing/ not allowing this to happen right before the other team scores.
There is no mechanic forcing this to happen. Again, it's something we'll need video of to see what's happening.