My whole teams speed, acceleration and agility is above 89 except the rocket who has a low agility. I seen outcountless times guys catch my mcDAVID full GREEN BAR. lol
My belief is they have a boundary on lower OVERall teams, As in lets say you have a high ranking OVERALL attributes team and the player you are playing is much lower, the higher OVR Team's AI aspect gets a behind the scenes handicap to keep within a boundary to make the game fair. Poke checks dont work, with a 86 overall player who has a 90 poke check, he takes tripping penatlies, they get caught out of position, worse positioning, they make bad line changes and the goalies let in softer shots.
But yet when you play teams with closer attributes the game play is natural, more realistic, no crazy stupid penalties, TOA, shots all align with the outcome of the game. Personally I used to only play versus to avoid this HUT handicap. But when you go from Versus to HUT you see it very easily.
Ive played guys with 82 top skater, my team being 84-85, TOA is 11 minutes to his 3 mins scoring chances all over the ice, he takes 5 shots scores 3 goals and he wins 3-2.
This has happened more times then I could count. My goalie is flopping all over the ice these guys Im playing are scrubs but the mechanics of the game change. I can tell with 5-10 seconds when my pokes dont work. AI is out of position and I cant select the player who is in position defensively to stop the play against the opponents player who is about to or who has the puck. When this happens their is some mechanic in the background that is allowing/ not allowing this to happen right before the other team scores.