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I've been in the industry (IT) long enough to see you're stalling. Go answer the other issues that I and many others have logged, issues that are 100% irrefutably bugs, like the Franchise Mode Progression problem. You don't touch those threads, because you don't have a leg to stand on. Here, you can claim user error, so you fight with us.
The fact that you play, and you can "do it right", is completely irrelevant. I've "solved" the issue for myself by simply no longer doing the move, but since you're so insistent on fighting this one, you bet your * I'll get you some damn video next time I see it happen, assuming I can capture it off of instant replays. I'm not spending my "relax time" after working all day specifically trying to reproduce and capture you video.
Go respond to other issues where you have no claim at all to possible user error. Do something for us, rather than fighting with us.
I wouldn't bother with this line of argument... there's only so much a video game AI can do to make the game more challenging. We have to accept some level of "cheat". In this case, yeah, the AI defense is going to be perfect at positioning. I find it near impossible to either tie up the body or stick in front of the net, unless both players are not in motion whatsoever. We just have to deal with it... draw the defenders out with some long range shots, or pass it around the perimeter a bit... get them scrambling, and we can get those cross-crease passes through (up to a certain diffuculty).
Yeah, they'll end up chasing that down too, eventually, but something else will open up... this is fine, in my opinion. I'm just tired of getting called for things that aren't penalties. I guess the flip side if that is that this perfect AI positioning is actually blatant interference, obstruction, and holding, especially with how long they maintain the hold and far away from the play, and they never get called for it. Again, I just chalk that up to an acceptable amount of "cheat", in order for the game results to be somewhat realistic.
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