Forum Discussion
Would it be possible to get developers to look into:
A) Adding ability to turn off cached passing (but leave on cached shots)?
That would be a big bonus for a future game.
B) Setting position preference for some players as I seems like sometimes they don't want to stay open for the pass, unless they are just lower rated.
C) Setting for "get out of the way" or "stay close for support" to avoid them running into each other and me 24/7.
D) Option to get players to stay behind the line and wait until I cross it instead of skating ahead of me when I don't have a pass lane or hanging out on the wrong side of the line?
Thanks again.
Thanks for the feedback. It's very much appreciated.
- 5 years ago
I have another question. Besides the connection meter and ping level, how can I identify games that aren't synced properly. I play some games and the difference in player reaction is extremely obvious, as in my players will not react to my inputs as quickly as my opponents do, and vice versa. I play some games where a puck breaks loose and I turned instantly and sprint for it but his players react quicker than mine and outskate me. It feels like you are skating in mud and your turn radius and ability is horrible. This happens for the entire game but the next game can be a completely different story. Is this the result of a lag compensator over agressively delaying the person with faster internet so that each team's input to reaction speed aren't synced properly? I don't think this is an issue with my internet (gigabit down speed, 100Mb up), or any of my equipment. I also don't think it is simply a human reaction time or skill level (this disadvantages me in games I lose alot of CR indicating they were much lower rated than me, and the inverse is also true). Would this be the possible issue and if so is this something the Dev team could investigate? If not do you have another suggestion for what this might be?
Thanks again.
- EA_Aljo5 years ago
Community Manager
We'll need to go through some connection troubleshooting. First, are you on a wired or wireless connection? There is no lag compensation built into the game.
- 5 years ago
Wired connection running CAT 5e and 6 cables, gigabit down and 100Mb up internet speeds (which I have tested and reach baseline 500-700 Mb down during heavy usage hours). Xbox one X using high speed HDMI to HDMI to the TV (only area that is not optimal is that it is not a monitor). Let me know what else you need to know.