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With the removal of the hidden 'bubble' and constant invisible banana peels being chucked onto the ice, the Beta confirmed Skating is the category to focus on...
Being mid 80's in Speed, Agility, and Acceleration, Snipers and Playmakers will most likely remain the meta in EASHL 3's. I'd recommend going for a 6 foot player instead of the old 5'7 guy - yes, you can still hit as the small guy, but there are many benefits to having a longer reach with the new system. My buddy and I used to roll with 2 Grinders lol, you might be able to recreate the magic by dumping everything into stick and reception. Fighting doesn't matter in this mode, you'll want to choose either poke check or hitting as your staple defense - trying to balance the two can get you into trouble with slower builds if you can't time your hits.
EASHL 6's you can basically play whatever build and position you want which I absolutely love that - I think I can actually manage some defense with my Sniper and the ability to subtract/increase makes me really think I can bring some old builds back and really fine-tune exactly how I want to play each match. You're able to play with a small sniper here - I encourage players to look into the big bully builds of old though these will only work their best if you hang back - absolutely zero zoom for you being a pinching hero.
You might as well stick to being a small Sniper in Ones mode as well - I find there is 0 quick-step...ness to playing now and every type of build (believe me, I tried) just slips all over anyway with next to no recovery so you might as well just fire on net and hope for a random cheeser. The last few years have added great systems to the game overall, but I find they don't exactly correlate well in Ones - You should be as twitchy as possible in all aspects, not just when poking the puck; long gone are the days of threading the needle at break-neck speeds.
Two-Ways and Grinders are phenomenal in this mode when it comes to defensive but the mode itself has become so much slower, with everyone getting clogged you won't have enough time to burst out in front of the net.
Threes Eliminator you obviously want at least one Power Forward. You don't get penalties for smashing people outside of the play so just dump everything into strength and body checking - With how some of the traits work, you can nearly max out your rage hulk and almost guarantee wins. This mode is wacky and allows for snipers to take -5's in their shots and defensemen to take all their awareness away - I think this is the mode to go absolutey crazy
In NHL 21 I only used two builds which both suited my style of play. I play 6’s only.
A 5’7, 169 lbs Sniper for RW and after successfully killing so many penalties and playing effective defensively with this build I decided to create another Sniper build for my RD with a few tweaks. I increased my height to 5’10 and weight to 185 lbs for this one. I generally used the same traits and specialities for both. Booming slap shot, back checking and PK specialist and sometimes one timer instead of PK a for my RW Sniper.
These two builds allowed me to keep pace and not get beat by the opposing small Snipers which so many often used. I don’t often throw hits and don’t need to to play effect D so I didn’t need the hitting and strength although these builds were weak while holding the puck which I try not to do too much. I’m more of a quick pass, get open, pass, shoot, one timer player anyway. I had no issues with passing either whether it was in the offensive zone or quick and long breakout passes to my forwards. Defensively I didn’t have many issues with either build. It was like using a hybrid between the Puck Moving and Offensive Dman builds. My biggest strength was my slap shot. I could rip both slap shots and one timers pass goalies from anywhere in the offensive zone.
For NHL 22 I’m basically going to try to recreate both builds but with the customization back and the other new aspects I’ll tweak this build to add to my areas of strength and decrease/improve my areas/categories of weaknesses.
- Dylan77224 years agoNew Rookie
Would be interested but you can’t finish a game with it glitching out.
- 4 years ago
Or people just doing one timers and glitch shot from the slot, can't wait EA to fix these lame goals that everyone does
- EA_Aljo4 years ago
Community Manager
Shots from the slot are always going to be dangerous. The best thing to do is not let those plays develop. Good human defenders are going to be watching for this and break up those plays before they happen.
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