Re: My feedback after 20 hours of playing
Imho:
Complaining about the variety of missions in a racing game is stupid. I mean, what would you want to do other than escaping police (nfs) and winning a race?
It's normal. What I liked about the grid story is that you feel the pressure. In some points there are scripted incidents (for example, in one of the first Elimination races, Yume loses a tire and you have to win alone) that help "varying" the missions. Also, it develops characters a lot (i won't spoil)
Driving handling: what's the matter? It's not the most sim experience ever but... I'm enjoying it without HUD and without any help. It can be very hard.. Grid and Toca have never been 100% sim.. I think they are coherent.
Hours spent in the game...
Maybe yes maybe no. In ToCA 2 you had ALL the vehicles usable in the career, but well.. once you finish, you unlock them for free racing. In Grid, you don't use every car, either in Story or Career. There are even more cars that need to be unlocked (completing races or buying them).. And every car has 3 levels of upgrade. To upgrade one stage of one car you need to drive a number of Kilometers.. Basically two races sometimes. This ends up taking more than half an hour to unlock THE POSSIBILITY TO UPGRADE through all the three stages.
About Forza Horizon 5 etc... Yeah, yeah. GT7 is the only one who can beat Grid.. But don't forget Grid has crossplay.
Of course it's my opinion, and yours is yours.. I respect that. As I said, I just hope they keep up with the content