Well, here is some honest feedback.... the WAR GAMES I hate..... I recognize the need to expand and be creative with the game, BUT.... this was one of the only few games that was positive, and constructive. You went from SIMCITY BUILDIT to SIMCITY DESTROY IT. Working in groups was a really great move, but using that to develop negative response to another team was NOT why I play and LOVE this game. MY grand kids love it too but we will not partake in Waring activities. I know you have a choice or not regarding playing WAR GAMES.... BUT.... you are pushing the WAR activities by having large points awarded for partaking and you do not give nonwaring groups equal access to earn large amounts of points.....
If I wanted a WAR GAME there are better games to kill in and destroy. THINk of why people play this particular game...... IT is CONSTRUCTIVE NOT DESTRUCTIVE.
This was a place you could escape the world outside and build.... a POSITIVE idea.... NOT WAR a negative concept.
PLEASE PLEASE CHANGE THIS..... DO participants have to leave and or STOP buying in order for the developers to get the IDEA.
You opened a Pandoras Box. The negatives you are fostering by not responding to the feedback will certainly bite you in the *. Would I recommend others to try SIMDESTROY IT.... NO !!!!
Its now your call.......
Hope you make the right choice