It's been the farmers that make us stay bubbled as we know we CAN'T make up the losses. To be able to kick during war would help, we should have some control over it, other than taking people's word they will help.
Feel like when you beat a team by 15k, it's over as it is, sure earn cards if they come at all at the end, and need 30 to 60. How many wars do you need to do to get anything worth while? Keep attacking? How? Build stuff for 4 hours for one piece of 6 to attack again?
Sometimes bubbling is to save time we all don't have to make what the game wants, it's not me that is the problem. I liked the one guys idea of a surrender button. Crush win, move on.
If it didn't take so long to get things, while waitng to be attacked, it be easier to keepmcrushing an already crushed team. Maybe teams have terrible strategy, and need to work on that to keep games closer and more interesting
A crushed team continues fighting to get cards.
Notice most top 3000 teams are all in winterlands. What is keeping them from moving up?
Also, tell me how many points teams want to be beat by? 10k 20k 30k? You seem to know it will, you must have an answer?.