Forum Discussion
Someone previously stated "This would result in every player having the same point total potential."
I don't see an issue with that, except for the fact that the rules state there are no tied scores. The person who gets the score first will be higher on the leaderboard. The down-side of this, is the fact that the contest starts mid-week, and punishes people who primarily play on weekends. Not everyone would have the same score, but those people that completed all the tasks could potentially be. If they complete all the hard work, they should be rewarded accordingly.
There also is a lot of mention about people completing tasks quickly or having a lot of points all in the beginning. What difference does it make if a player is in 1st place on Friday? Doesn't it only matter what place you are in when the contest is over
The rules say there's no tie scores, if you get the higher score first, you're above the following people who tie your scores. This would be 1 example where money rules the game. Speeding up the airport deliveries is a huge time saver. I did it in the last contest and yet I still finished #61.
Someone mentioned EA's model creates unfair advantage.
It surely does, because the fact is, the task values are completely random, making it a contest of almost pure luck. I got word back that this is changing soon, however I don't know how soon.
Quote: "We understand your frustration. A balancing of the tasks will arrive shortly & it will make it more fair for everyone."
@TroyParry74 wrote:Someone mentioned EA's model creates unfair advantage.
It surely does, because the fact is, the task values are completely random, making it a contest of almost pure luck. I got word back that this is changing soon, however I don't know how soon.
Quote: "We understand your frustration. A balancing of the tasks will arrive shortly & it will make it more fair for everyone."
Soon from a programming aspect can easily mean anywhere between 2 weeks and 3 months. Although I'm sure EA has a team working on the game and not just one person, so I would think sooner than later. Although when my boss is asking me how soon is soon, I usually mean, It's done when it's done, don't rush me or it'll be buggy. 🙂
- ApprovedAnonymous9 years ago
I'm guessing the task assignments are issued server-side, so it could change much sooner than you think.
It would be poor programming if it were client side, because that would make it very vulnerable to exploitation.
I'll start the city league again today, but if it's not looking promising i'll abort early. Fingers crossed!
- ApprovedAnonymous9 years ago
@TroyParry74 wrote:I'm guessing the task assignments are issued server-side, so it could change much sooner than you think.
It would be poor programming if it were client side, because that would make it very vulnerable to exploitation.
I'll start the city league again today, but if it's not looking promising i'll abort early. Fingers crossed!
Small patches/downloads can be passed in-game too that don't require an entire update. I've been thinking they do this sometimes and it goes in when it initially opens your city that's why sometimes it takes longer to load.
There was a bug in some people's contest that would crash the game last week and an EA rep said it was fixed and to close the game and load it again. How else could a crashing bug be fixed if not but for a downloaded patch? Is it possible a server-side bug crashed only some devices? Anything is possible, but I think it more likely that when loading the game small patches are downloaded at that time.
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