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I'm guessing the task assignments are issued server-side, so it could change much sooner than you think.
It would be poor programming if it were client side, because that would make it very vulnerable to exploitation.
I'll start the city league again today, but if it's not looking promising i'll abort early. Fingers crossed!
@TroyParry74 wrote:I'm guessing the task assignments are issued server-side, so it could change much sooner than you think.
It would be poor programming if it were client side, because that would make it very vulnerable to exploitation.
I'll start the city league again today, but if it's not looking promising i'll abort early. Fingers crossed!
Small patches/downloads can be passed in-game too that don't require an entire update. I've been thinking they do this sometimes and it goes in when it initially opens your city that's why sometimes it takes longer to load.
There was a bug in some people's contest that would crash the game last week and an EA rep said it was fixed and to close the game and load it again. How else could a crashing bug be fixed if not but for a downloaded patch? Is it possible a server-side bug crashed only some devices? Anything is possible, but I think it more likely that when loading the game small patches are downloaded at that time.
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