Club Wars has arrived! Battle your way to victory and rewards with your fellow Club members against opposing Clubs in the all new real-time PvP mode for SimCity BuildIt.
You'll be unleashing crazy disasters on enemy cities, earning the spoils of war, collecting Disaster Cards, and upgrading them for even more powerful attacks.
Each war consists of two phases, a preparation phase and an attack phase.
Preparation Phase (12 Hours): Preparation is the key to victory! During this phase you will need to collect war items by completing war deliveries (similar to Cargo Ship Shipments), do reconnaissance on the opposing Club, and discuss potential strategy with your fellow club members.
Attack Phase (36 Hours): To succeed in war you need to attack! During the attack phase you can start launching spectacular disasters at your opponents! Each disaster requires a specific set of items to launch it, so keep completing war deliveries during the Attack phase, to keep your war engine running.
If your city gets hit by multiple attacks and you have a lot of destroyed buildings in your city, a protective shield will automatically pop up to protect you.
While your city is shielded you cannot be attacked any more, but you also will be unable to launch any disasters at your opponents.
The shield will disappear once you have repaired all the buildings in your town.
No worries, General Vu has carefully crafted his disasters to only destroy buildings and not people. Your cities population is safe and any damage that is inflicted to your city can be repaired for more supplies and rare rewards (for example: shiny Golden Keys).
Nope! As every good general knows a single soldier doesn't win a war. You'll need to work, strategize and coordinate with your entire Mayor's Club to emerge victorious.
Working together you and your Club will need to chat, trade, and attack together in order to emerge victorious.
Every Club has a Club Wars Score. This score increases at the end of a war if your Club achieves the victory, and decreases otherwise - a rating system some of you might know as 'Elo'. Club Wars Score is one of the elements the game considers when finding an opponent for your Club - during matchmaking, your Club will get paired to battle another Club with a similar Club Wars Score.
What does this mean for you? The more wars your Club wins, the higher your Club Wars Score will be and the stronger your opponents!
I suspect you are in war and there’s nothing you can do for up to 36 hours before you can exit. If the situation is that bad and there is a plausible reason you can report the club and city or cities through the ingame help section under report a player. If it’s such an adverse situation take a couple of days and work on your city, read a book, or absorb what I share below.
On a side note, man up (male or female) and accept responsibility for your mistake and own it. No need to threaten anybody with anything...reminds me of a 3 year old’s tantrum, I suspect when you get your anger under control, it’s not the picture you want to paint. Just my opinion. Good luck.
In order to participate in club wars you must have at least 10 people in your club, be over level 18 and you must have at least 25 regular buildings in your city. This is per customer service.
@AnthonyLahmann You do realize you are referencing information from 2 years ago and at that time she was absolutely correct. There have been substantial changes in an effort to increase participation. The way you presented this information comes across as an attempt to discredit @EA_Mai
and honestly she is by far the most creditable individual I have come across associated with EA.
@AnthonyLahmann You do realize you are referencing information from 2 years ago and at that time she was absolutely correct. There have been substantial changes in an effort to increase participation. The way you presented this information comes across as an attempt to discredit @EA_Mai
and honestly she is by far the most creditable individual I have come across associated with EA.