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Anonymous's avatar
Anonymous
11 years ago

Global purchasing

Cant get / Bid for the items due to the loading to the global trade hq very slow. Required to implement the others method or process for bidding

16 Replies

  • Anonymous's avatar
    Anonymous
    11 years ago
    It's not really a design flaw if it forces you to open your wallet and pay for the game, it's called good marketing. All games do it, nothing is free. I don't like it either but I am aware of how the greed system works.
  • Anonymous's avatar
    Anonymous
    11 years ago

    95% of the time I click on a rare item, it is gone by the time I get to the other persons trade site.  What a waste of time!

    There should be a reservation system!  Airline companies have had reservation systems since 1952 and you EA hasn't heard of it? 😕mileytongue:  When someone clicks on the item, it should be allocated to them for a period of time, e.g. 1 minute.  If the item has been reserved, others shouldn't see it when they bring up the HQ.  At least that way I wouldn't be wasting time tapping on an item that 50 other people have already tapped on.

    Other problems with the Trade HQ:

    1. Dragging too fast crashes the app on my HTC One M7.  I have to be careful to drag slowly.
    2. sometimes dragging is misinterpreted as tapping in the HQ
    3. Tapping on the HQ often freezes the app for a number of seconds more than 10s.  Why not go straight to the HQ loading view?
  • Anonymous's avatar
    Anonymous
    11 years ago
    I give up... Just 2 weeks playing and when things starts to get interesting I have to spend 2 hours in global trade to get 1 item... Either is the system stupid or I am... So, good bye app...
  • Anonymous's avatar
    Anonymous
    11 years ago

    @_Stickybuds420_ wrote:
    It's not really a design flaw if it forces you to open your wallet and pay for the game, it's called good marketing. All games do it, nothing is free. I don't like it either but I am aware of how the greed system works.

    Not really good marketing.  As I've noted elsewhere, it is unethical to use poor game mechanics to force players to spend money.  A truly good marketing plan would be to create compelling gameplay and unique premium content that players want to have in their own cities.  


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  • Anonymous's avatar
    Anonymous
    11 years ago
    I had the same complaint. I enjoy the game but hated that as you progress, expansion items become rare. I decided to start over. Once I got to level 10 I quit leveling up and spent one week expanding my land to the max. I also bought and sold items to expand my storage to 240. Now anything I need I can make.
  • They already know this from the start , but they don't want to fix it. You can make it better only if you remove the advertise stuff for 1 cash. Either you loose the money and make it fun for everyone or keep it like this and make it boring and loose your players..

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