Forum Discussion
I have placed a few items in the Trade Depot to sell at very low prices, they have been there for about 12 hours, in the past they have always sold at the same prices within a few minutes.
Is anyone else experiencing this?
Also, if i have too many items and my storage is almost full and i can't sell them because my Trade Depot does not work, how do i get rid of items that i no longer have a use for?
Thanks for any input.
I'm having that issue too. I have 16 items for sale, I have slowly advertised everything...but they have been sitting there for 2 days. I don't have any simoleons, so my only option would be to buy some with $$ and then pay to lose the items I have put for sale.
Not a great option.
- Anonymous11 years ago"Daniels City" will buy your unsold items after 48 hours. You don't have to waste money to cancel unless you really want to.
- Anonymous11 years ago
I don't think it's a fixed time period before Daniel buys your items. I've had items go 2+ days but eventually he cleans them out.
@rowan15051 wrote:
"Daniels City" will buy your unsold items after 48 hours. You don't have to waste money to cancel unless you really want to.
- Anonymous8 years agoProblem affecting Global Trade Market is low-level Feeder Cities are focused on skimming high value items such as Storage / Vu / Land / International parts - making them scarcer than they already are.
Capping the amount of these items any given city can gain (in bank + depot) will go some way to reducing the problem.- 7 years ago
Capping the amount of an Item allowed to be on trading at any given time and an algorithm for price, if towards the cap the price goes down, this would solve the problem of only spice and wood in the market, tired of constant refresh and what I want is already gone in 1/2 second
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