bettysadog wrote:
I have come up with some ideas to possibly make using the GTHQ experience easier and more efficient, considering we are stuck with it as it is. It might require the cooperation of many users however I think we can effect some changes.
————
🙂 It' s cool we can come up with some useful actions! But we have to discuss them more extensively.
————
Here are my initial thoughts:
1. LIMIT OR DISCOURAGE THE SALE OF EASILY MADE ITEMS LIKE METAL AND WOOD I cannot envision a situation where I do not have 60 seconds to make metal myself and yet I see countless amounts of these for sale. Same goes for wood.
————
But there is such time! You mentioned yourself what three times all your factories were busy producing electrical components, each time it's 7 hours! If you want to prepare some other assignments while this waiting period is up, you can find yourself short on metal, wood, plastic and seeds quite often! I sure did several times buy those materials from other cities.
————
3. PRICE ITEMS AGGRESSIVELY WHEN THERE IS AN OVERSUPPLY When it is obvious that there is an oversupply of items, I consistently see people listing them for the top price. Case in point, this past Contest of Mayors, I personally had 3 assignments to produce and collect electrical components, as I know many others had as well. I personally delivered over 150 of these to the market. Faced with that much supply and wanting to get rid of these, I priced mine at or below the minimum price. I was very surprised to see how many people were selling these for the top price and had 30+ to sell. If people were willing to reduce the prices, these items would sell quicker and free up more items for the market. Same goes for mountain expansion pieces. Remember these items are made for free so whatever they sell for is pure profit, other than time
————
Your point is perfectly valid, but I know why I always put everything at top price, may be others players do it because of the same reason: with big storage space you can keep your produced items longer with not big harm, and all the advertised items will be bought by Daniel in 24 hours anyway... That's what undermines the aggressive pricing in this otherwise market economy!
I fully support your initiative: let us talk about it more and find some interesting solutions!