Forum Discussion
Also make sure to buy the specialty shops as soon as you unlock them and start producing high end items for sale. I get half my revenue that way. The default prices are usually way under valued on these items however but theres a few that are excellent money makers, it just takes some experimenting.
Hope this helps 🙂
- 11 years ago
well no one wants donuts, no matter how low I set the price 🙂 But I get Homer and Wiggum is in another game.
Most money still come from selling things. When I need money I stop expanding and sell everything. 40k with 50000 people is matter of day or two. Not that hard. And if market actually worked it would be much more. You are not supposed to build new houses. You need to control your level and build houses only after you have covered all services for them.
Taxes are worthless. They won't rise with population increase. 50k -> 150k means like another 2k from taxes.
So.. education/transportation do really nothing in this area. It just raise land value to the point where better buildings are built (but same people in those houses and as said tax increase from 50% bonus is neglectable).
- ApprovedAnonymous11 years ago
It appears taxes are calculated on the base population, before any population bonuses are applied from things like parks, entertainment etc., so the only way to get more taxes is to build more houses. But as said above, taxes are negligible. It's an odd system, but donuts sell for 950 and a table is only 500!
- ApprovedAnonymous11 years agoI'm afraid you're mistaken @rules. Services like education, transportation, entertainment etc.. do indeed have a huge impact on tax revenue and tax rates are NOT calculated by base population before services.
Try a simple experiment..move a school away from your population and firstly you'll see an immediate drop in city population. Secondly check your city hall and you'll see that your tax revenue has dropped. Taxes are NOT useless :-o
Im not saying that high land value is directly the cause of higher tax rates..but its the prime indicator of higher taxes due to increased happiness and service coverage.
ALL service coverage is essential for healthy tax revenue- ApprovedAnonymous11 years ago
The only reason I posted was because I did try that experiment already and tax did not change at all (unless I moved something e.g. fire that caused my sims to be unhappy or abandon their houses)
And yes, the taxes are useless. The money you get at lower levels is negligible unless you're going to only log in once a week. By the time you get to higher levels, you don't really need it anyway.
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