Forum Discussion
- Ability to request the item you want at the HQ and put the max price you will pay.
- Ability to filter the item you want to buy.
- See (or pay for it) the price trends to sell better.
Transport:
- Another modal of transport. Train? Bike? Subway?
- Less cars, more streets to walk.
- Another type of road.
Keep 'em coming guys ! Good work ! 🙂
This has been posted in the Announcements forum, looks like they will fix some of our requests. So post more ! 🙂
Update 1.1 will be launched next week and here are some of the improvements that you can look forward to:
- Improved Game Center experience on iOS8
- Improved Facebook connect experience
- The game is now saved more often, improving your transition for multi-device play
- Several behind-the-scene fixes to keep your city in top shape
- Smoother trading in the Global Market
- Improved visualisation for data layers to clearly show you which buildings are covered by a certain service.
- Balanced Disaster mode
- Improved city loading
- Fixed a rare issue where a user did not receive items purchased from the Global Market
- Fixed an issue where a friend did not show up in the Social Bar or in his city.
- Fixed an issue where users did not see loot drops in their friend’s Trade Depot
- Fixed an issue where a user received an error message when a device had in-app-purchases disabled
- Anonymous11 years ago
That was posted a month ago. We already have these "fixes" (released on 8th December)
- Anonymous11 years ago
Oh, I just noticed it now and didn't pay attention to the date of the post.
Hope they will announce a new update and really fix the problems now 😕mileyfrustrated:
- Anonymous10 years agoHow about we buy things on the Global Trade HQ, then travel to the person's city to pick up the item. That way we know we have the item before loading the city and almost always seeing it was sold.
- Anonymous10 years agoMake restitution to all players who lost hundreds of thousands of Simoleons on the I'll-conceived "update" that required us to spend hundreds of thousands (maybe more than a million) Simoleons to upgrade roads that did not require upgrades until you CHANGED THE FRICKIN RULES.
- Anonymous7 years ago
EA, quit putting large teams of 20+ against teams of less than 15. Believe it or not, it puts the larger team at a disadvantage. Small teams use maxed magnetism to score 3x points and then stay bobbed. Change the way you match up team in war! Teams with les than 15 players shouldn't be able to go to war!
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