Forum Discussion
10 years ago
Adding neighbors should be as simple as visiting a city, tap on the Add New Neighbor Tab, (have a tab on the side like the options tab), and that will send a request to that person to have the option to add you as a neighbor. Then they could either accept or deny. If you are accepted... then they will appear in your neighbor list. SIMPLE... NO hoops to jump through to add a neighbor, because some people don't want to use Facebook or google+ to add random people for a game. This makes it IN GAME EASY.
- Anonymous10 years agoThat's the best idea I have heard yet, and it shouldn't be hard to implement, let's cross our fingers, x 🙂
- Anonymous10 years agoTorn tiny is correct the biggest improvement to the game would be to allow people in real time to request a friend, it could be limited to 10 or 20 friends with a remove button. We don't need to chat but it would be amazing to see someone you believe could help you in your quest and request a friend without having to go to Facebook or whatever. This would be way cool there is no other game that does this and I have done some programming and it shouldn't be hard to implement.
The second best improvement would be to schedule the planes to 12 hour arrivals. TT items are hard enough to get, I am trying to get as far as I can without any feeder cities etc. But at 18 hours I have to set my alarm for 2 in the morning to not miss a plane. I have seen cities with 40 or 50 TT towers they either have a lot of friends or feeder cities. The rest of us would be happy with a 12 hour set on the planes, we get a few extra TT items and can set it so we check in at 7 in the morning and night no more of this 2 in the morning stuff please. Thanks Happy Building 🙂- Anonymous10 years agoI think, a controlled exchange of items is a desirable feature. I think, the evil Dr. Vu should be the one, who provides us players with the opportunity to exchange one item for another once a day. I desperately need some doses blades and cannot collect enough for more than a week!
P.S. I saw here a very cute idea about recycling useless items into new ones -- that's also a possible great solution to my problem.
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